Homebrew Ambroda Species Details

Ambroda are intelligent plant creatures that live in primeval wilderness or earthly power. Originally created by powerful fey, they manifest when a skilled practitioner of primal magic—typically a druid—combines a nature spirit with a body carefully grown from local vegetation. The rites and materials required to create am ambroda vary depending on the type of ambroda. They are typically given life in an area of great natural significance, such as an arboreal’s grove, a druidic circle, a fairy ring, or a great natural wonder. Ambroda are 2-3ft tall, 1-8lbs, and live for 40 years and try to do everything at lest once but avoid or ignore sad feelings as to not ruin what they feel is a short life.

Ambroda Traits

Fiendish forest fey

Ability score increase

Before you chose your stats your dexterity goes up by 2 and any ability score by 1.

Darkvision

Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Root crawler

your three clawed arms and legs split into three vines each as you pull yourself through the ground or crawl on a wall. You can not burrow through or climb on anything that is as strong or stronger then stone or smooth.

Nature's chatter mouth

You can touch a plant and "connect" to it, being able to convey basic ideas and feelings back and forth to each other.

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