Homebrew Living Golems Species Details

A race of Golems that developed a sense of self at some point and became Living Golems. They developed internals of Living Wood, Metal and Stone that mimic organic organs.

From Created to Creators


 

 

Born of the Land


 

They are normally Soft to the touch despite their material composition, as well as very warm, warmer than most biological races. 

A Sleeping Golem can be very hard to wake up, not only are they HEAVY, but while asleep their normal state seems to stiffen up, giving them Damage immunities to bludgeoning, piercing, and slashing damage from non-magical attacks not made with adamantine weapons. They literally won't feel it. 

Earth Speech


 

Metal vs Stone


 

 

Living Golems Traits

Material Built

Ability Score Increase

Constitution +2

Age

Immortal, but they can die like any other creature to damage, and they can pseudo die if they are old enough. When some of their kind sleep for decades on end in semi petrified states. That they can only be woken up with greater restoration spells lends credence to the idea that they are in fact petrified in those states. They are also as cold as any other non-living stone and are defenseless at that time. (This is NOT normal, only occurs in truly old Golems who have a loose perception of time.)

Size

Living Golems can vary greatly in size depending on their age, but typically as 'Adults' they stand between 7 and 9 feet tall. Their weight varies depending on their subrace, but can range for 500 to 2000 lb's between all three. (Note, individual densities can change.)

Speed

Your base walking speed is 30 feet.

Darkvision

Darkvision up to 120 ft.

Immutable Form

Immunity to any spell or effect that would physically alter their form that did not originate from them. (Does not include healing spells)

Stones Endurance

You can focus yourself to occasionally shrug off injury. When you take damage, you can use your reaction to roll a d12. Add your Constitution modifier to the number rolled and reduce the damage by that total. After you use this trait, you can’t use it again until you finish a short or long rest.

Powerful Build

You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Heavy Build

Members of this race are very heavy for their size, making them difficult to pin down or restrain. You have advantage against being Grappled or Restrained.

Languages

You can speak, read and write in Earth Speech. An exotic language only known by Living Golems, it allows them to speak to each other and Earthly elements that are related to them.

Subrace

Two subraces of Golems are found, if rarely, Stone and Metal Golems.

Comments

Posts Quoted:
Reply
Clear All Quotes