Homebrew Geckling Species Details

Survivability

Somewhat skittish, the Geckling knows that it isn't as hardly as their larger counterparts, they tend to stay back from danger and try to avoid being in melee as much as possible. They tend try to climb away from danger and attack from a distance with ranged weapons.

 

Lizardfolk Personality

You can use the Lizardfolk Quirks table to determine a personality quirk for a lizardfolk character or to inspire a unique mannerism.

Lizardfolk Quirks

d8 Quirk
1 You hate waste and see no reason not to scavenge fallen enemies. Fingers are tasty and portable!
2 You sleep best while mostly submerged in water.
3 Money is meaningless to you.
4 You think there are only two species of humanoid: lizardfolk and meat.
5 You have learned to laugh. You use this talent in response to all emotional situations, to better fit in with your comrades.
6 You still don’t understand how metaphors work. That doesn’t stop you from using them at every opportunity.
7 You appreciate the soft humanoids who realize they need chain mail and swords to match the gifts you were born with.
8 You enjoy eating your food while it’s still wriggling.

 

Geckling Traits

Your lizardfolk character has the following racial traits.

Padded Fingers

The tips of your fingers are padded, creating suction that allows you to stick to any surface while you climb.

Geckling Nimbleness

You can move through the space of any creature that is of a size larger than yours.

Ability Score Increase

Your Dexterity score increases by 2.

Age

Lizardfolk reach maturity around age 14 and rarely live longer than 60 years.

Alignment

Being smaller than the other Lizardfolk, Gecklings are usually bullied and looked down upon. The resentment grows giving way to a more Chaotic lifestyle, whether being overcome by hatred and taking on an Evil role, or proving the other Lizardfolk wrong and taking a Good role.

Size

Gecklings average about 3 feet tall and weigh about 40 pounds. Your size is Small.

Speed

Your base walking speed is 25 feet, and able to climb at 20 feet and swim at 30 feet.

Hold Breath

You can hold your breath for up to 15 minutes at a time.

Hunter’s Lore

You gain proficiency with two of the following skills of your choice: Animal Handling, Nature, Perception, Stealth, and Survival.

Languages

You can speak, read, and write Common and Draconic.

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