Homebrew Eukarya Species Details

 The world is constantly working to maintain its balance. A balance of good and evil, and a balance of nature. When the world was created, it was shroud in darkness till the light drove away the turmoil on the surface, calming the world to allow the growth of flora and fauna and giving birth to the Eukarya. The Eukarya were formed to ensure the balance of nature would always be maintained, rising from the ground to aid any flora and fauna in danger. They are people formed from the very elements that they are asked to protect, giving them animalistic features as well as natural armor built from fauna.

Guardians of the Green and Red

They are driven by their connection to nature and need to protect both flora and fauna. Often, but not always, given missions by higher beings, they live out their lives to complete these missions. 

Eukarya Names

I don't know, whatever the f#$% you want.

Eukarya Traits

Your Eukarya character has certain characteristics in common with all other Eukarya.

Ability Score Increase

Your Dexterity score increases by 1 and your Wisdom score increases by 2.

Age

Eurkarya's age isn't something most Eukary care or keep track of. Some Eurkarya only live as long as their mission lasts, while others choose to live for centuries.

Size

Eukarya choose their height and weight when they are born and can make subtle changes throughout their lives. You can only increase your height by 1 foot (shorter or taller). Your size is medium.

Speed

Your base walking speed is 40 feet.

Adaptive Evolution

At the beginning of your day, you can use your connection to flora and fauna to pick to grow wings, fins, claws etc. to increase your speed in burrowing, climbing, flying or swimming. Your speed is equal to your walking speed. Once you use this trait, you cannot use it again until you finish a long rest.

Nectar of Life

By taking root to connect yourself to the planet, you or any willing creature you touch can regain hit points equal to your level. Or you can spend the entirety of a short rest connecting yourself to the planet to regain half of your current max HP. Once you use this trait one of the two ways, you can’t use it again until you finish a long rest.

Speech of Flora and Fauna

You have the ability to communicate with beasts and plants. They can understand the meaning of your words, and all beasts and plants that can speak at least one language can talk back to you. You hear their words in common. Any beasts and plants that cannot speak a language can communicate to you through feelings, leaving you to interrupt their meaning (DMs choice as to how much you understand). You have advantage on all Charisma checks you make to influence them.

Natural Armor

Your connection to flora gives you natural armor forms from plants. When you aren’t wearing armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.

Natural Weapons

Your connection to fauna grants you natural weapons, giving you the ability to make unarmed strikes with your claws or bite with your powerful jaw. If you hit with them, you deal slashing damage for your claws or piercing damage for your bite equal to 1d4 + your Strength modifier.

Languages

You can speak, read, and write Common and two languages of your choice.

Previous Versions

Name Date Modified Views Adds Version Actions
6/29/2021 8:00:07 PM
159
4
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes