Homebrew Entity 41 Species Details

An Entity 41 spawns from a sacrifice to a Mother Brain that gets rejected. The rejected sacrifice continues to live, but ages at a slower pace. Scarred by the psychic power of the Mother Brain, an Entity 41 has the knowledge and cunning of the illithids, and can speak, read, and write the languages of the illithid. Using the powers of their altered state of mind, they can use innate psionics to float in the air, create illusions, and even alter the mind of their foes using a dazzling display of mentality. Any race can become an Entity 41, but few can maintain their physical form for an extended period of time or lasting until true death. Any race can become an Entity 41, but few can maintain their physical form for an extended period of time or lasting until true death. When they die, their physical form dissolves into a pure thought that travels back to the Mother Brain, where it can finally reside. For a brief period of time, an Entity 41 can use psionics to hover. and can create minor illusions at will.

Entity 41 Traits

An Entity 41 has the following traits as listed:

Ability Score Increase

You get a + 2 to your base Intelligence and a + 1 to your base Constitution.

Darkvision 60 ft.

You can see in dim light as though it were bright light, and total darkness as though it were dim light.

Innate Spellcating (Psionics)

You can cast the following spells, requiring no material components:

At-will. Mage Hand (the hand is invisible) 

1/day each. Chaos Bolt (Psychic only), Healing Word

Linguist

You can speak, read, and write Undercommon. You can read and write Qualith, and can speak Deep Speech. Qualith consists of thin scratches inset into stone or walls, and is the written script of Mind Flayers.

Resistance

You have resistance to psychic damage.

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