Homebrew Wood Woad Species Details
Uprooted by Immortality. Like a tree, a wood woad needs only sunlight, air, and nutrients from the earth to go on living. Because they are undying, some wood woads outlive their original purpose. The site a wood woad guards might lose its power or significance over time, or those whom it was assigned to guard might themselves die. If it is freed from its specific duties, a wood woad might roam to find another place of natural beauty or fey influence to watch over.
Wood Woad Traits
Your Wood Woad character has the following racial traits.Ability Score Increase
Your Wisdom score increases by 2, and your Strength or Constitution score increases by 1.
Age
Sprouting 3 days after the ritual completes, wood woads mature into their humanoid shape very quickly over a few months and can exist seemingly indefinitely unless destroyed.
Alignment
Wood woads tend towards the lawful neutral alignment but may adopt traits of the soul within them.
Size
Your size is Medium, and you weigh between 200 to 400 pounds.
Forest Ambusher
You have advantage on Dexterity (Stealth) checks made to hide in terrain with ample obscuring plant life.
Deathless Duty
As a bonus action you may spend a Hit Die to recover hit points equal to the die roll plus your Constitution modifier. You can do this a number of time equal to your proficiency bonus.
Languages
You can speak, read, and write Common, Sylvan, and one more of your choice.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Living Plant
Whilst you were created by magic, you are a living creature. You count as a plant type creature and are vulnerable to fire damage.
Natural Armor
Your rough bark repels most blows harmful to others. When you aren't wearing armor, your AC is 15 (your Dexterity modifier doesn't affect this number). You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.
Magically Infused
While the binding may weaken, your body is still infused with magical power. You know the shillelagh cantrip, and as an action you can cause a shield to replace one of your hands. This shield prevents use of that hand, and cannot be removed unless you choose to dismiss it as an action at which point it falls off and withers away. Once you use this ability it cannot be used again until you finish a short or long rest.
Photosynthesis
Instead of eating or sleeping, you benefit from a long rest after spending a total of 4 hours partially taking root to absorb water, nutrients, air, and bright light simultaneously whilst performing photosynthesis. These hours can be spread out throughout a day but must be completed before its end to count. While doing so you have blindsight 10 ft around you, but are blind and deafened beyond that range.
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