Homebrew Cat-owl Embraran Hybrid (edited v2) Species Details

They are humanoids that has cat ears, tail, and eyes. They also have owl talons for claws and large, owl-like wings. They can turn into a cat and back once every short rest and they can turn into a human anytime they want to. As a human they have the traits of a human, except for proficiency in stealth and perception. This is the same for owl or cat form. 

Cat-owl Embraran Hybrid (edited v2) Traits

+2 Dex, proficent in stealth and perception, feline agility, dark vision, flight, talons 1d4 + strength modifier, climb, transformation.

Feline agility

Your reflexes and agility allow you to move with a burst of speed. When you move on your tum in combat, you can double your speed until the end of the tum. Once you use this trait, you can't use it again until you move 0 feet on one of your turns.

Darkvision

You have a cat's keen senses, especially in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Flight

You have a flying speed of 50 feet. To use this speed, you can’t be wearing medium or heavy armor.

Talons

Your talons are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

Climb

Because of your claws, you have a climbing speed of 20 feet. 

Languages

Common + one of your choice

Transformation

They can turn into a cat and back once every short rest and they can turn into a human anytime they want to. As a human they have the traits of a human, except for proficiency in stealth and perception. This is the same for owl or cat form. They can turn into a cat or an owl and back once every short rest for at most 2 hours and they can turn into a human anytime they want to for as long as they want to. As a human they have the traits of a human, except for proficiency in stealth and perception and the healing ability. This is the same for owl or cat form. 

Super healing

With every long rest, you can heal up to 9 HP. If you try to go over 9 HP of healing, roll a D6 with disadvantage to see if you pass out. If you don't pass out, you gain 3 more HP plus the original 9. If you do pass out, you will be prone for one hour. If you roll a number that is a 4 or higher even on disadvantage, you will not pass out. If it is a 3 or less, you pass out.

Other

Her wings are silent, like an owls. She can also twist her head around almost 360 degrees like an owl. She heals abnormaly quickly, and she regains 9 hit points per short rest, any minor wounds healed. This healing only works on nonmagical wounds or injuries.

Previous Versions

Name Date Modified Views Adds Version Actions
7/13/2021 2:30:44 PM
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7/13/2021 2:47:09 PM
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