Homebrew Fallen Aasimar of Lolth Species Details
Touched by darkness for the purpose of serving Lolth, the queen of spiders, this type of fallen aasimar is born fallen as opposed to breaking a link to an angelic being. The link between Lolth and her fallen aasimars allows her servants to use their necrotic shroud to temporarily grow spider's legs from their torso (mimicking the look of Lolth if you need a visual reference). Lolth's fallen aasimars share some resemblances and traits associated with drow: elven facial features, lithe and tall bodies, and superior darkvision (120ft), sunlight sensitivity, languages due to their residency in the Underdark (or similar environments). Otherwise, they share the abilities of a fallen aasimar: needing full 8 hours of rest, healing hands, celestial resistance, healing hands, and aging.
Fallen Aasimar of Lolth Traits
superior darkvision, sunlight sensitivity, modified light cantrip, healing hands, celestial resistances,Ability score increase
The Lolth fallen aasimar has the same ability score increases as regular fallen aasimars
languages
Drow-like but not an elf so no elvish. No celestial because no angelic ties.
Sunlight sensitivity
You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight. Didn't add all the modifiers because this is situational so remember this! And maybe find sunglasses
Spells/Healing
Cantrip for light is the same as usual, but gives off light similar to a blacklight instead of a regular light
Spider Necrotic Shroud
Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing your eyes to turn into pools of darkness and 8 large, skeletal spider legs extend from your lower torso. As you fold your humanoid legs into a seated position, you can operate these legs for one minute. Your size stays the same, but you can now use spider crawl to skitter up walls and ceilings. Your crawling speed is still 30ft (a spider would probably crawl faster than this, but I want to avoid OP. Talk with your DM if you want a faster crawling speed).
The instant you transform, other creatures within 10 feet of you that can see you must each succeed on a Charisma saving throw (DC 8 + your proficiency bonus + your Charisma modifier) or become frightened of you until the end of your next turn.
Your transformation lasts for 1 minute or until you end it as a bonus action. During it, once on each of your turns, you can deal extra necrotic damage to one target when you deal damage to it with an attack or a spell. The extra necrotic damage equals your level.
Once you use this trait, you can't use it again until you finish a long rest.
Celestial Resistance
You have resistance to necrotic damage and radiant damage.
Superior Darkvision
120ft
Previous Versions
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7/13/2021 8:09:29 PM
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Coming Soon
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