Homebrew Magmin Species Details
Magmin are mischievous that resemble a stumpy humanoid that has been sculpted from a black shell of magma. Even when they are not ablaze and radiating heat, small spouts of flame erupt from their skin. They are Elementals that are held in form by powerful magic.
Magmin Traits
Your fiery body grants you special features and bonuses.Ability Score Increase
You gain + 2 to your Dexterity total as well as +1 to your Constitution total.
Molten Core
Due to your magma makeup, you gain damage resistance to Fire.
Darkvision
Due to ever constant glow, you give yourself and your nearby companions vision in darkness. Dim light 60 ft. around you is seen as bright light and darkness is turned to dim light.
Death Burst
When a Magmin dies, it explodes in a burst of fire and magma. Each creature within 10 feet, friend or foe, must make a DC11 Dexterity saving throw, taking 2d4 fire damage on a failed save, or half as much damage on a successful one.
Flammable objects that aren't being worm or carried in that area are ignited.
Fiery Touch
A Magmin can claw out at an enemy creature or object, if it succeeds to hit, the creature takes 2d6 fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 1d6 fire damage at the end of each of its turns.
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