Homebrew Fael'rin Species Details
Those whom venture into the other planes and realms of existence find many wonderful and dangerous creatures, written about in books and told through Bardic stories, but one group of creatures have yet to be documented, to be discovered. They thrive in mystery and uncertainty, the Fael’rin, though there are rumours of such creatures, no one knows for certain if they are truly real.
The Fael’rin are creatures born of the Fey realm, mystical and powerful beings that possess the uncertainty of the Fey itself. They hold deep connections to one and other but find no loyalty to their race. These creatures can sometimes slip into the Material Plane where they can play the people and other creatures to the tune of their own song. They don’t particularly like staying in any one place for an extended period of time as they can become bored quite quickly.
Nothing is really known of the Fael’rin ancestry, even the creatures themselves have trouble pinpointing how they came into existence, many children of the Fael’rin are left to fend for themselves only weeks after they were conceived and therefore can’t be certain of their parents. However, the children Fael’rin will usually band together in the wake of their parent’s absence and form a type of ‘Family” that way.
Wild, Free and Confident
Fael’rin hold high confidence of themselves, seeing no imperfections with their appearance or attitude in situations. They usually hold themselves above others and will openly admit to the fact that they believe they are better than mortals and creatures from other realms. The degree in how confident and cocky a Fael’rin is will vary from one to another. One may be uppity and arrogant whilst another may just express it as graceful self-assurance.
The majority of Fael’rin are born in the Fey itself, those whom aren’t will usually lack the full confidence and wild nature that their Fey counterpart have.
The nature of the Fael’rin can be best described as loud, obnoxious and boisterous. They hold these tendencies from not fully growing up as a result of parental absence, they are usually very hyperactive and find joy in just playing small games, and other things that will direct their attention into a place that is proactive.
Fael’rin don’t like to be stuck in one place for more than a few days, if left too long in one place they’ll start to cause mischief and become a nuisance very quickly.
Fael’rin Tribes
The Fael’rin are a secretive race and thus many of them live within treetop tribes, these can be as large as an empire or as small as a home. The treetops themselves are cast with magic to be invisible to the untrained eye, thus making it difficult to find for creatures whom aren’t of the Fael’rin species.
The tribes themselves can consist of hundreds of Fael’rin or only a handful, these tribes usually have a leader or a group of Fael’rin that make up a makeshift council. Each tribe has their own distinct language that they use to communicate secretly even if directly in front of another tribe. Fael’rin that are a part of a tribe will have some kind of Tribal marking to easily be identified with that tribe to other Fael’rin.
Fael’rin Names
Fael’rin typically have feminine names, even the males tend towards having ‘dainty’ sounding names that are soft to the ears and roll easily off of the tongue. Typically only males that are viewed as fighters or brutes hone names that are seen as more masculine.
Subraces
There are three major subraces of Fael’rin; Tribal Fae, Lone Fae and Material Fae. Choose one of these subraces.
Fael'rin Traits
Your Fael'rin character has certain characteristics in common with all other Fael'rinLanguages
You can speak, read, and write Common and Sylvan.
Ability Score Increase
Your Dexterity score increases by 2.
Age
Fael'rin mature at a slower rate then humans, reaching adulthood in their late fifties. They live for up to 530 years.
Alignment
Fael'rin tend toward a neutral alignment.
Size
Fael'rin typically built like humans, though their height can vary between 5 feet and 7 1/2 feet and they typically weigh a lot less. Your size is Medium.
Speed
Your base walking speed is 50 feet.
Forest Walk
Fael'rin ignore difficult terrain if that terrain is the result of trees, underbrush, plants, or natural growth
Resillience
The first time Fael'rin is bloodied in an encounter, they gain temporary hit points: 2 at 3rd lvl, 10 at 6th lvl and 15 at 10th lvl