Homebrew Lycaon (African Wild Dog) Species Details

Lycaons are African wild dog-like humanoids native to plains and savannahs. They are often expert hunters, skilled at living off of the land, and more athletically inclined than their other canine kin.

Outside of larger towns and settlements, these anthropomorphic canines can be found living in clans of 8 to 40 members. While each clan is typically led by a bonded pair, the clans as a whole have little social hierarchy. Clan members all cooperate in caring for the young, wounded, and ill of their communities. They are known for being excellent hunters, scouts, trackers, fighters, druids, and healers. 

Lycaon (African Wild Dog) Traits

Your lycaon character has the following racial traits.

Ability Score Increase

Your Dexterity or Strength score increases by 2, and your Constitution or Wisdom score increases by 1.

Age

Lycaon have lifespans similar to humans.

Alignment

Lycaon tend toward neutral alignments and usually act towards the betterment of their clan.

Size

Lycaon are generally around the same height and build of taller humans. Your size is Medium.

Speed

Your base walking speed is 35 feet.

Enhanced Hearing

Due to your large ears, you have advantage on all Perception checks relying on hearing.

Plains Strider

You are particularly familiar with the open grasslands and are adept at traveling and surviving in this terrain. When you make an Intelligence or Wisdom check related to this terrain, your proficiency bonus is doubled if you are using a skill that you’re proficient in.

While traveling in this terrain, you gain the following benefits:

  • Difficult terrain doesn’t slow your travel.
  • Even when you are engaged in another activity while traveling (such as foraging, navigating, or tracking), you remain alert to danger.
  • While tracking other creatures, you also learn their exact number, their sizes, and how long ago they passed through the area.

Survival Instincts

You have proficiency in the Perception and Stealth skills.

Natural Hunter

Your teeth are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

Languages

You can speak, read, and write Common and one other language of your choice.

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