Homebrew Eladrakki Species Details
ELADRAKKI
“ He stood legs apart in a perfect horse stance, concentrating he inhaled deeply then as soon as the exhale began his palm flashed forward claws razor sharp hitting the tree. As he stood straight and bowed the tree split perfectly as if struck by axe but never falling.
A rare unique people of fey and draconic ancestry
Nomadic and adventurous they never stay in more then one place for to long, when they do they like forests and large caves, so most believe they are just a myth. Eladrakki love nature, music, dancing, magic, also hold gems, and martial arts in high regard. They feel whatever dragons birthed the dragonborn locked some of their innate power away so that they wouldn't be to strong and wish to help them become whole.
Elegant blending.
Eladrakki look much like their elven cousins with fine elven features horns tails and sometimes wings. They have scales of vibrant hues and shades of all colors of dragon kind that never fade from red to gold to even colors that don't belong to chromatic and metallic dragons like purple or orange. Theyre slightly taller and more athletically built then elves ranging from 5½ to 6½ feet tall and weighing 130 to 200 pounds. Males and females are about the same height and weight. Their hands and feet are strong talon like claws.
Nomadic and disciplined
Eladrakki can live over a 1000 years so they love to adventure and travel, to take in all the sights, learn or invent new magic, meet new people or discover new species, martial arts archery and swordsmanship is ingrained in them as a race they use it to steady their minds and calm tendencies that some with stronger ties to their chromatic blood might experience. They don't let the events of other races hinder any goals or advancements they might make in whatever they are focused on. Eladrakki tend to stay to themselves making it hard for them to make friends but when they do they'll do anything for em no matter what the cost. They believe in free will, compromise, and talking things through, not caring about insults or threats of any kind when it pertains to themselves, but if you was to insult or threaten a family member or friend then you would bring a most terrible wrath upon yourself. Most eladrakki live in small forest camps hunting game, gathering berries, fruits, and nuts, buying vegetables whenever their around a market they live off the land as they travel rather then stop their adventures and destroy the land. They love smithing their talent is second to none and even dwarven smiths are jealous when the see a genuine eladrakki weapon or armor piece. Eladrakki follow the same rules as elves when it comes to names.
Traits
Your eladrakki character has a variety of natural abilities, the result of thousands of years of discipline and training.
Ability score increase. Your strength, dexterity, and charisma increases by 1.
Age. Adult hood around 100 and can live over 1000
Alignment. Eladrakki tend to the neutral side of things never really taking sides just doing what they feel is right in the moment.
Size. Ranging from 5 to almost 7 feet tall and athletic. Your size is medium.
Speed. Your base walking speed is 30 feet.
Darkvision. Accustomed to twilit forests and dark caves you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light,and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray
Keen senses. You have proficiency in the perception skill
Draconic ancestry. Black- acid 5 by 30ft Line (dex save)
Blue- lightning 5 by 30ft Line (dex save)
Brass- fire 5 by 30ft Line (dex save)
Bronze- lightning 5 by 30ft Line (dex save)
Copper- acid 5 by 30ft Line (dex save)
Gold- fire 15ft cone (dex save)
Green- poison 15ft cone (con save)
Red- fire 15ft cone (dex save)
Silver- cold 15ft cone (con save)
White- cold 15ft cone (con save)
Genesis Flight. Due to innate magic from either fey or draconic ancestry and practice. You have a base flying speed of 30 ft. and can hover. If wearing heavy armor it's 20 ft. This flight is considered magical and doesn't require the use of wings if you have them. This flight cannot be dispelled.
martial dance. When unarmed or wielding a versatile or finesse weapon with which you are proficient and another creature hits you with a melee attack, you can use your reaction to add your proficiency bonus to your ac for that attack, potentially causing the attack to miss.
eladrakki weapon training. You are proficient with the longsword, shortsword, and the longbow.
languages. You can speak, read, and write common and draconic.
Eladrakki Traits
Breath weaponAsi
Increase strength dexterity and charisma by 1
Draconic ancestry
Black- acid 5 by 30ft Line (dex save)
Blue- lightning 5 by 30ft Line (dex save)
Brass- fire 5 by 30ft Line (dex save)
Bronze- lightning 5 by 30ft Line (dex save)
Copper- acid 5 by 30ft Line (dex save)
Gold- fire 15ft cone (dex save)
Green- poison 15ft cone (con save)
Red- fire 15ft cone (dex save)
Silver- cold 15ft cone (con save)
White- cold 15ft cone (con save)
Damage resistance
You have resistance to the damage type associated with your draconic ancestry.
Breath weapon
You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw is 8 + your constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can't use it again until you complete a short or long rest.
Darkvision
Accustomed to twilit forests and dark caves you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light,and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray
Martial Dance
When unarmed or wielding a versatile or finesse weapon with which you are proficient and another creature hits you with a melee attack, you can use your reaction to add your proficiency bonus to your ac for that attack, potentially causing the attack to miss.
Eladrakki weapon training
You have proficiency with the longsword, shortsword, and longbow.
Languages
You can you speak, read, and write common and draconic.
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Posted Jul 31, 2021Comments please so I can balance of need be