Homebrew Bariaur Species Details

Residents of Ysguard, bariaurs are similar to centaurs, instead appearing half goat as opposed to half horse. Male bariaur also grow horns from their forehead once they reach maturity. Their skin ranges from tan to dark brown and their fur and hair could vary between white to brown to golden. Despite their natural tendencies to chaos, they honour the culture and tradition of their people. One example of these traditions is the special weapon,  usually a club, which is passed down to the eldest child once they reach maturity. This weapon is engraved with tales of the family's history. It is considered a great dishonour to lose this weapon. They live in large flocks of up to 80 members, most of them being women.

Bariaur Traits

Baraurs have the following traits:

Ability Score Increase

Your Wisdom score increases by 2, and your Strength increases by 1.

Age

Bariaurs are considered mature at 20 years old, when the male’s horns reach full size, but they can live for 200 years.

Alignment

While bariaurs aren’t as drawn to good as most residents of the upper planes, they are very rarely evil. They are also drawn to chaos and freedom.

Size

Bariaurs average around 6 feet in height and weigh up to 300 pounds. Your size is medium.

Speed

Your walking speed is 40 ft.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Equine Build

You count as one size larger when determining your carrying capacity and the weight you can push or drag. In addition, any climb that requires hands and feet is especially difficult for you because of your equine legs. When you make such a climb, each foot of movement costs you 4 extra feet, instead of the normal 1 extra foot.

Magic Resistance

You have advantage on saving throws against spells and other magical effects.

Wildheart

You have proficiency in two of the following skills of your choice: Animal Handling, Athletics, Medicine, Nature, Perception and Survival.

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