Homebrew Cursed Ones Species Details
I, created by a madman and forced to be a part of two worlds. My ancestors were tested on. Now my bloodline is cursed into an unholy union of demon and man. It moves within me. It forces me to see disturbing things when I dream, and in times of silence it speaks evil things into. But I will survive, and will not let this curse define me.
— Bistran
The Cursed Ones are a compound race created from the union of humanity and Creatures from the abyss. These demons are attached to the bloodline and soul of the cursed ones. Cursed Ones are often seen as evil, Cursed people that should be avoid at all costs. But there is an unmistakable Demonic quality to the cursed ones. they are haunted by otherworldly being that is now a part of them.
Bound to the Demonic Spirits
Every cursed one has a demon soul attached to their own, the two unable to separate from each other. These demons are attached to the bloodline of the first few who had their souls connected, this is because of the experiments of the Red King Elcan who was the first to do these experiments on humans and demons. Cursed ones also have physical signs of their demonic ancestry. Some may have tusks or oddly colored skin, while others will have hooves and scales on their body. Whatever it is, the cursed ones are not normal and it is difficult to not be noticed for what they are.
The connection of Cursed ones and demons grants a few minor abilities such as protection from cold and poison as well as other minor traits to the cursed ones body. These other effects grant them the ability to see in the dark and allow their demon within to physically manifest for a short time to protect the body. Most cursed ones can’t directly communicate with their demonic spirit unless the spirit choses so. All these demonic spirits are vicious and are innately evil. but most do have self-preservation and will survive at all cost. If these demons do communicate with the cursed one who they are attached to, they will typically try to tempt and corrupt them to do evil deeds. Work together with the DM to determine the nature of the Demonic spirit. Typically, a Cursed one does not know the name and nature of their Demonic spirit.
The Cursed Ones display mutations. You can roll or select a mutation form the following table.
|
D6 |
Effect |
|
1 |
your hair, eyes, and skin become blue, red, yellow, or patterned. |
|
2 |
Two of your teeth turn into tusks. |
|
3 |
you grow a whip like tail. |
|
4 |
A wound on the that doesn’t close but suffer no ill effects from it. |
|
5 |
You have hooved feet. |
|
6 |
Half of your body is completely covered in Dark Blue scales |
Cursed Ones names
Cursed Ones usually have names appropriate to the culture in which they were raised.
Cursed Ones Traits
Your Cursed Ones character has the following traits.Darkvision
Thanks to your Demonic Spirit, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Demonic Possession
starting at 3rd level, as a action, you can assume a more demonic appearance and allow you spirit to take control. this transformation lasts for 1 minute. it ends early if you fall unconscious.
When you change, you gain temporary hit points equal to your level + your constitution modifier (minimum of 1 temporary hit point). when you transform you awaken the sense of mortality in creatures you can see within range. choose creatures within 30ft of you equal to your charisma modifier (minimum of one). each of those creatures must succeed a wisdom saving throw (dc 8 + your proficiency bonus + your charisma modifier) or be frightened by you until your transformation ends. as an action, the creature can make a saving throw against your save dc to steel its resolve and end this effect.
once you allow your spirit to take control you can’t do so again until you finish a short or long rest.
Ability Score Increase
Your Charisma score increases by 2, and your Constitution score increases by 1.
Age
Cursed ones develop physically at the same rate as humans do and have similar lifespans.
Alignment
The demonic spirits tied to a Cursed Ones drives it toward chaos and Evil behavior. but there are some Cursed Ones resist the virtuous influence of their spirit.
Size
Cursed ones are about the same size and build as humans. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Dual Mind
You have advantage on saving throws against the charmed and frightened conditions.
Abyssal Resistance
You have resistance to cold and poison damage.
Languages
You can speak, read, and write Common and Abyssal
.
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