Homebrew Predator Species Details
Predator
Ability Score Increase
Your Strength score increases by 1, and your Dexterity score increases by 1.
Age
Although Predators reach physical maturity at about the same age as humans, the Predator's understanding of adulthood goes beyond physical growth to encompass battle experience. A Predator typically claims adulthood and an adult name around the age of 150 and can live to be 800 years old.
Alignment
Predators tend to dance the line between chaotic evil and lawful evil, putting their own race above other races, but not necessarily above themselves.
Size
Predators are typically taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Combat Training
You are proficient with three weapons of your choosing, and with medium armor.
Integrated Destruction
Your body has built-in offensive layers, which can be enhanced with weaponry:
- You gain a +1 bonus to attack rolls you make with the integrated weaponry.
- You can don only weapons with which you have proficiency. To don weapons, you must incorporate them into your wrist(s) over the course of 1 hour, during which you remain in contact with the weapon. To doff weaponry, you must spend 1 hour removing it. You can rest while donning or doffing weaponry in this way.
- While you live, the weaponry incorporated into your wrist(s) can’t be removed against your will.
Sneaky
You are proficient in the Stealth skill.
Surprise Attack
If you surprise a creature and hit it with an attack on your first turn in combat, the attack deals an extra 2d6 damage to it. You can use this trait only once per combat.
Predator Traits
Darkvision, Combat Trained, Integrated Destruction, Sneaky, Surprise AttackDarkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Ability Score Increase
Ability Score Increase
Your Dexterity score increases by 1, and your Strength score increases by 1.
Combat Training
Martial Training
You are proficient with three weapons of your choosing, and with medium armor.
Integrated Destruction
Integrated Destruction
Your body has built-in offensive layers, which can be enhanced with weaponry:
- You gain a +1 bonus to strength and dexterity attack rolls you make with the integrated weaponry.
- You can don only weapons with which you have proficiency. To don weapons, you must incorporate them into your wrist(s) over the course of 1 hour, during which you remain in contact with the weapon. To doff weaponry, you must spend 1 hour removing it. You can rest while donning or doffing weaponry in this way.
- While you live, the weaponry incorporated into your wrist(s) can’t be removed against your will.
Sneaky
Sneaky
You are proficient in the Stealth skill.
Surprise Attack
Surprise Attack
If you surprise a creature and hit it with an attack on your first turn in combat, the attack deals an extra 2d6 damage to it. You can use this trait only once per combat.
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