Homebrew Human Child Species Details

It's rare, but sometimes young children as young as eight years old find themselves in an adventuring party. Whether being raised on the road by their nomadic parents, or orphans inspired by stories of adventure, or even those that have run away from a poor start in life, children can become useful members of a group.

Human Child Traits

Due to their small size, children have a number of traits in common with halflings.

Ability Score Increase

Your Dexterity and Charisma scores increase by 1.

Childish Frame

You have disadvantage on Strength ability checks and saving throws.

Small Target

You have advantage on Dexterity saving throws.

You have a +1 bonus to AC while unarmoured or lightly armoured.

Age

A human child may be old enough to adventure as young as 8 years old. They become adults around 16.

Alignment

Human children, as a rule, are chaotic good. They are impetuous and rebellious but usually lean towards being kind and loving. 

However, they can be cruel or emotionally unintelligent to the point where they could lean towards neutrality.

Size

Children under 10 years old, average about 4 to 5 and a half feet tall and weigh about 50 pounds. Your size is Small.

Speed

Your base walking speed is 25 feet.

Luck of the Innocent

When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.

Brave or Stupid

Perhaps due to not knowing any better, you have advantage on saving throws against being frightened.

Childish Nimbleness

You can move through the space of any creature that is of a size larger than yours.

Languages

You can speak, read, and write Common.

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