Homebrew Amphin Species Details

The amphin are a race of lanky, shrewd, partially aquatic humanoids on Shandalar who can dwell either in the briny depths or in the overgrown shallows. Little is known about their civilization as yet; time will tell whether we see more of this salamander-folk in the future.

“  The amphin have long built their society in secret. While surface dwellers squabbled over trivial borders, they patiently expanded, building their ammonite temple-caves. Now amphin priests eye the shore, and amphin hunters gird for war.  ”

— Gor Muldrak, Cryptohistories

Legend has it that the Amphins have used their mind control powers to erase all knowledge of their existence from the minds of humanity. In reality, the Amphins were an attempt to come up with a race of creatures that could occupy the ”medium-sized nonflying blue creature” slot. The experiment did not work out. In the meantime, the spot is held by various Elementals, Humans, Fish, or Spirits, though no civilization or race has held the spot permanently.

Amphin Traits

The amphin's racial traits are...

innate spell casting: Friends!

You can innately cast the (friends) spell

Ability Score Increase

Your Wisdom score increases by 2, and your dexterity score increases by 1.

Alignment

The amphin tend to not to be too chaotic or lawful

Size

Amphin are taller and lankier than humans, standing well over 6 feet tall and averaging 175 pounds. Your size is Medium.

Speed and swim speed

Your base walking speed is 30 feet, and your base swim speed is 35 feet.

Amphibius

you can breath air and water

Slippery skin

You have advantage against being grappled and have resistance to fire damage, but you also have disadvantage for doing the grappling yourself.

Languages

You can speak, read, and write Common and Aquan.

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