Homebrew Goblin-Orc Species Details

Goblin-Orcs are a hardy race, with both the stealthy ability of the Goblins combined with the brute strength of the Orc. While not as large as the Orc, they are much larger than most goblins, which can range from relatively small to large sizes. While similar to Hobgoblins, they differ in there Orcish ancestry and in their appearance. Goblin-Orcs are not thought of as being particularly intelligent, but they are capable of being much more clever and sneaky than stereotypes suggest, as they largely prefer subversion and subterfuge compared to raw brute force. Many Golbin-Orc's are bred for their size and strength, but capabilities similar to that of Goblin's. As a result of their nature and strength, they make great slave-warriors and, most Golbin-Orc's are breed for these purposes. While Goblin-Orc's are not inherently evil, they generally speaking find themselves working in martial jobs, just like ordinary Orcs. It is more a racial stereotype that Orc's are inherently evil.

 

When left to their own devices, they generally speaking adopt the nature of the society around them. While their appearance is often somewhat different than Goblins or Orcs, it's generally not enough to make them outcasts in their society. They blend in to most societies well and they tend to be more calm and reserved than their orc counterpart. They are quite shrewd, and generally speaking fit well into any role in siciety. They are, however, most commonly martial and primal classes, such as Barbarians, Fighters, Rogues, and Rangers, as these are the roles most usually assigned them by the societies in which they live.

Goblin-Orc Traits

Goblin-Orcs vary in height from 4ft to over 6ft tall

Age

Goblin-Orcs reach maturity around 10-12 and rarely live longer than 65

Speed

Your base walking speed is 35ft

Darkvision

Thanks to your heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Frightening

You gain proficiency with the Intimidate skill

Relentless Endurance

When a hit would reduce you to 0 hit points, you can use your endurance to get to 1hp

 

Uncommon Appearance

Due to your unique blend of features, most folk don't look upon you with kindness, you have disadvantage on all persuasion checks made against non-Orcish or non-Goblinoid creatures

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