Homebrew Werewolf Species Details
A small tribe of pale elves in the distant north was blessed by Melora to be able to shift into the form of a winter wolf or a hybrid form
Lycanthropes have a human form, beast form, and hybrid form:
- In humanoid form, lycanthropes appear no different than their original humanoid species. However, they can disguise themselves somewhat through their shape-shifting abilities, taking on a form almost identical to a humanoid but with subtle details revealing their true nature, such as pointed teeth or long fingernails.
- Their beast form is a perfect reflection of the beast blood that courses through their veins except for the unusual spark of intelligence in their eyes.
- In their hybrid form, lycanthropes resemble their a taller more muscular version of their original race except with fur covering their entire body, elongated fingers and claws, elongated feet, and the head of the beast. They can understand speech and speak, but it is more guttural and slow.
Origin Race
Your humanoid form is a perfect reflection of your original humanoid race. However, you can disguise yourself somewhat through utilizing your shape-shifting abilities, taking on a form almost identical to your humanoid form but with subtle details revealing your true nature, such as pointed teeth or long fingernails.
- Your age, height, weight, and general appearance in humanoid form are determined by your origin race.
- Origin Races available: Elf
Ability Score Improvement
Your Strength, Constitution, and Dexterity scores increase by 1.
Skills
You have proficiency in Perception and Survival skills.
Age
Although lycanthropes reach physical maturity at about the same age as humans, the regenerative ability granted to them through infliction often allows them to live at least twice as long as their origin race.
Alignment
A lycanthrope's alignment can be either good or evil, or anything in between. Some choose to embrace the beast inside and succumb to the bloodlust, while others choose to live in harmony with their beast.
Size
Your Humanoid and Beast form sizes are based on your origin race or species of beast. However, your Hybrid form size is usually between 2 to 3 feet taller and twice the weight of your humanoid form. In Hybrid form, your size is Medium.
Speed
Your base walking speed is 35 feet. However, in your hybrid or beast form, your speed is increased to 40 feet.
Keen Senses
You have advantage on Wisdom (Perception) checks that rely on hearing or smell.
Darkvision
A combination of being accustomed to the night sky and the beast blood coursing through your veins, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Lycanthrope Fortitude
There is only enough room for one intruder in your body...and the beast will always wins. You are immune to disease. You have advantage on saving throws against poison, and you have resistance against poison damage.
Transformation
You can take an action to change into your hybrid or beast form. You can use this feature twice. You regain expended uses when you finish a long rest. You can revert to your humanoid form by using a bonus action on your turn.
- While in hybrid form:
- You retain your humanoid character statistics and you can wield weapons as normal after lvl5.
- You cannot wear armor. You can choose to have the equipment you are wearing to either merge into your form or be dropped to the ground. You gain no benefit from equipment that is merged into your form until lvl 7. Your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.
- You can understand and speak languages that you are familiar with, but your speech is more guttural and slow.
- When unarmed, you have a Claw attack. On a successful Claw attack, you may use your Bonus Action to make an additional Bite attack on the same target.
- You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
- While in beast form:
- Your statistics and armor class are replaced by the statistics of a Dire Wolf, but you retain your Alignment, and Intelligence, Wisdom, and Charisma scores. You also retain all of your skill and saving throw proficiencies.
- You cannot wear armor or wield weapons. You can choose to have the equipment you are wearing to either merge into your form or be dropped to the ground. You gain no benefit from equipment that is merged into your form.
- You can't cast spells, and your ability to speak or take any action that requires hands is limited to the capabilities of your beast form.
- You have a Bite and Claw attack. On a successful claw attack, you may use your Bonus Action to make an additional or bite attack on the same target.
Silver Weakness
You are vulnerable to silvered weapons in all forms.
Bloodlust
While you can control your form under normal conditions, it becomes harder as you become injured and the bloodlust begins to rage. When at half health or less, you must make a DC15 -Wis Wisdom saving throw or you will transform into a frenzied version of your hybrid form. During this time, the DM has control over what your character does; however every at the end of each turn you may reroll your saving throw to take back control. Once you make the saving throw, you retain control for the rest of the night.
Languages
You can speak, read, and write Common and one extra language.
Character Level Bite + Str Claw + Dex/Str
1-5 1D6 1D6
6-10 1D6 1D8
11-13 1D8 1D10
14-17 2D4 1D12
18-20 1D10 2D6
Natural born werewolf Traits
Lycanthropes have a human form, beast form, and hybrid form:
Ability score increase
Str, Dex & Con +1
Darkvision
Darkvision
skills
You have proficiency in Perception and Survival skills.
Keen senses
You have advantage on Wisdom (Perception) checks that rely on hearing or smell.
Lycanthrope Fortitude
There is only enough room for one intruder in your body...and the beast will always wins. You are immune to disease. You have advantage on saving throws against poison, and you have resistance against poison damage.
natural weapons (hybrid)
natural weapons (hybrid)
languages
You can speak, read, and write Common and one extra language.
Werewolf Traits
Transformation- You can take an action to change into your hybrid or beast form. You can use this feature twice. You regain expended uses when you finish a long rest. You can revert to your humanoid form by using a bonus action on your turn. • While in hybrid form: o You retain your humanoid character statistics and you can wield weapons as normal after lvl5. o You cannot wear armor. You can choose to have the equipment you are wearing to either merge into your form or be dropped to the ground. You gain no benefit from equipment that is merged into your form until lvl 7. Your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit. o You can understand and speak languages that you are familiar with, but your speech is more guttural and slow. o When unarmed, you have a Claw attack. On a successful Claw attack, you may use your Bonus Action to make an additional Bite attack on the same target. o You count as one size larger when determining