Homebrew Enchanted Rock Species Details
Enchanted Rocks are generally the product of a lonely wizard looking for a friend (or one trying their hand at animation with particularly bad aim). They are generally used as servants or guards after being animated and tend to stay in the "employment" of their master until the end of either's life.
Looks like a Rock
Enchanted Rocks have the appearance of a normal rock with very few exceptions. They are generally roundish, smallish, and grayish though some come in varying shapes, sizes, and colors (yanno like a rock). Many times the creators of these beings will make adjustments to make them appear more lifelike. This could be anything from drawing a smiley face on it to gluing a hat and googly eyes to it's front.
Varied Personalities
Just like people, enchanted rocks vary greatly in their personalities and alignment. Generally, they will take after the characteristics of the person that animates them, but they can also choose to shun their creators like a rebellious teen.
A Rock With No Owner?
Enchanted Rocks usually serve their masters faithfully until their dying days. After that, what is a rock to do? Maybe mourn for a while (or celebrate) then get on with the next chapter of their lives. As an enchanted rock is not super common, they usually need to find a group of open adventurers to keep them company and smooth the way for them in towns and social interactions. They tend to grow fond of the people that help them and are quite loyal to the ones they think of as family.
Rock Names
Rocks tend to be named from the race of the creature that animated them. Although, some people are just not creative which has led to several enchanted rocks being named rocky.
Rock Names: Rocky, Stoney, Chip, Coal, Daniel, Ivory, Jasper, Opal, Loretta, Mistake, Ebenezer, Iggy
Enchanted Rock Traits
Enchanted Rocks generally share certain traits as the result of most common rocks being somewhat similar.Ability Score Increases
As the Enchanted Rock has the body of a rock, they are generally quite durable. This fact gives them a +2 to constitution. Enchanted Rocks also tend to be on the smaller side (it's not an enchanted boulder), This can make them harder to hit with just being floating rocks in the air. This grants a +1 to dexterity
Age
Enchanted Rocks lifespans depend on the magic that was used to create them. Some may live for a few years while others may live for centuries or more.
Size
Enchanted Rocks are generally anywhere from 2 Inches to a Foot in diameter. Weight varies on the density of the rock. Your size is tiny.
Speed
Enchanted Rocks are enchanted to float above the ground anywhere between 0.1-7 feet. They may change their height from the ground as a bonus action. When in water, Enchanted rocks tend to slow down if actively moving forward or turning however if sinking their speed moves to 30 feet.
Casual Rock
As enchanted rocks look like normal rocks, they have advantage on stealth checks when not floating and in an area where a rock might be found. If you think about it rocks can be found pretty much anywhere... A desert, beach, mountain, kicked into a hallway, a child's room. rocks are pretty common. They also have advantage on deception if trying to look like a normal rock.
Easily Moved
Because rocks are generally pretty light, when hit with a physical attack they will move 10 feet in the direction where the force was applied. However, because of their small size they will not take opportunity attacks from other enemies. If a character occupies the space where they are moved they will take 1 d4+STR bludgeoning damage.
Moving Objects
The sole magic that an enchanted rock can do without studying is to levitate one object 10 pounds or less. This is their means of interacting with the world without just running in to everything.
Rock Punch
An enchanted Rock will often use it's body to attack when in it's normal form. This exactly the same as if a rock was hurled at you with a decent amount of strength.
Rock Golem
Enchanted Rocks were often used to guard the wizards that created them. But, How does one measly rock fight in battle? By enlisting other rocks of course! Starting at level 2, The enchanted Rock gains the ability to absorb other rocks into a more humanoid form. This Golem maxes out at around 6 feet tall (depending on the number of rocks around), allows it to interact and carry objects and gives the Rock the ability to use a D8 for the unarmed strike's damage. This can be used once per short rest and lasts for 60 seconds.
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