Homebrew Dwelf Species Details

Sample Descrpition

Dwelf Traits

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Ability Score Increase

Your mixed heritage grants you 4 bonus points to spend on your Strength, Dexterity, Constitution, Intelligence, or Wisdom scores, allowing a maximum of 2 points to any one score.

Age

Dwelves mature at the same rate as humans, but they’re considered young until they reach the age of 50. On average, they live about 500 years.

Alignment

Dwelves love freedom, variety, and self-expression, so they lean strongly toward the gentler aspects of chaos. They tend toward good as well, with a strong sense of fair play and a belief that everyone deserves to share in the benefits of a just order.

Size

Dwelves stand between 4.5 and 5.5 feet tall and average about 160 pounds. Your size is Medium.

Speed

Your base walking speed is 30 feet. Your speed is not reduced by wearing heavy armor.

Darkvision

Accustomed to twilit forests, living underground, and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Tool Proficiency

You gain proficiency with the artisan’s tools of your choice: smith’s tools or brewer’s supplies.

Keen Senses

You have proficiency in the Perception skill.

Fey Ancestry

You have advantage on saving throws against being charmed and being put to sleep by magic.

Trance

Dwelves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 8 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Fey Step

You can cast the misty step spell once using this trait. You regain the ability to do so when you finish a short or long rest.

Mask of the Wild

You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.

Dwarven Combat Training

You have proficiency with the battleaxe, handaxe, light hammer, and warhammer.

Elven Weapon Training

You have proficiency with the longsword, shortsword, shortbow, and longbow.

Dwarven Armor Training

You have proficiency with light and medium armor.

Languages

You can speak, read, and write Common, Dwarvish, and Elvish.

Elven Accuracy

The accuracy of elves is legendary, especially that of elf archers and spellcasters. You have uncanny aim with attacks that rely on precision rather than brute force. You gain a point to increase your Dexterity, Intelligence, Wisdom, or Charisma score, and whenever you have advantage on an attack roll using Dexterity, Intelligence, Wisdom, or Charisma, you can reroll one of the dice once.