Homebrew Sentient Gorilla's (5e Race) Species Details

Gorilla are exceptionally large. Adults are roughly 6 to 7 ft in height and weigh from 500 to 600 pounds. Their eyes are soulful with the usual colors of coal black or cocoa brown and their presence is very intimidating. Coarse black fur sprout from behind their clothing made from animal skins and often simple, cheaply made fabrics. They prefer to walk on four limbs, lessening their stature somewhat but often stand their full height to add weight to a threat or wield weapons more comfortably. Female gorilla are relatively smaller than males. Personality
Sentient Gorillas, who call themselves the Gorsha, much like normal gorillas, tend to live in smaller groups. Unlike normal gorillas, they stay with their tribes until they find a mate. Usually the male will relocate to the female's clan. In same-sex relationships, it will often vary, usually with both moving to the least homophobic clan known to them. By and large they do not use advanced technology, but make up for their lack of weaponry with superior strength and natural armor.
Physical Description
Sentient Gorillas are most like the Eastern Mountain Gorilla, though slightly larger. When standing on two legs they have an average height of around 5'8" and weigh around 520 pounds. They have a thick coat of fur and tough skin. Their sharp teeth often scare, but are largely used for biting as they are herbivores. Gorsha tend to live similar lifespans to Orcs, though with far less death due to violence.
Relations
Sentient Gorillas get along decently with other races when necessary, but tend to avoid them. The notable exceptions are the Sylvan Fey and druids, who they often ally with. That said, some Sentient Gorillas will leave their tribes to adventure or get money. This has led to the development of some Gorsha territory, including a few minor kingdoms deep within the jungles.
Alignment
The Gorsha tend towards neutral, protecting friends and family above all else.
Lands
Sentient Gorillas live in remote mountainous jungles and are rarely found anywhere else
Religion
Generally speaking the Gorsha worship nature spirits, making sacrifices to the gods of specific rivers, mountains, and forests.

Sentient Gorilla's (5e Race) Traits

Deep within the heart of forests across the land, dwells the wise and ancient primate race known by outsiders as gorilla. They call themselves the Gora, a word that holds roughly the same meaning and is derived from their own language. When not fooling around, their lives are simple and revolve around the protection of the forest.

Empty Stomach.

You burn through your energy faster than most humanoids and must eat twice as much as a normal human requires each day.

Skills of the Primate.

You have proficiency in Acrobatics and Athletics, as well as expertise in the same skill. You can use your feet as if they were hands. If you use both of your feet simultaneously to interact with an object, your speed becomes 0.

Command Grab.

If you use your action to attack with your unarmed strike and hit a creature, you can use your bonus action to attempt to grapple that creature.

Gorsha Build.

You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Gorilla Toughness.

Your hit point maximum increases by 2, and it increases by 2 every time you gain a level.

Hulking Mass.

Usually hulking over most creatures, it's not hard to see how some may be intimidated by a Gorilla. You gain proficiency with Intimidation, your bonus to the skill is your Strength Modifier instead of your Charisma and you also gain advantage on checks with this skill.

Gorilla Bite.

A Gorilla bite is very painful, the primates teeth sink into your flesh and skin to deal 1d8 piercing damage, some apes bites can be poisonous.

Wild Empathy.

Gorsha's can use body language, vocalization and demeanor to improve the attitude of an animal. 1/long rest (speak with animals) 

Brave.

The Gorsha has advantage on saving throws against being frightened.

Long-Limbed.

When you make a melee attack on your turn, your reach for it is 5 feet greater than normal.

Charge.

When you move at least 10 feet in one direction and make a melee attack, that attack does an extra 1d8 damage.

Darkvision.

You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Languages.

You can speak, read and write Common and one other language of your choice.

Favored Class.

Barbarian, Fighter, or Ranger.

Ability Score Increase.

Your Strength score increases by 3, and your Dexterity score increases by 3.

Age.

Gorilla's reach maturity around the age of 15, and have a typical life expectancy of about 60 years.

Alignment.

Gorsha's are strong-willed and stubborn, preferring to forge their own path, but are good-natured. As a whole there is a strong tendency towards chaotic good.

Size.

Gorsha's are between 7 and 9 feet tall and weigh between 380 and 500 pounds. Your size is Large.

Speed.

Your base walking speed is 45 feet. You have a climbing speed of 45 feet.

Quadruped Run.

Gorsha's can walk on two legs, but run using their long arms in a stride resembling a gallop. If your hands are free, your walking speed is an extra 10ft.

Battle Ape.

If you use an unoccupied hand to make an unarmed strike, it deals bludgeoning damage equal to 1d10 + your Strength modifier.

Survival.

Gorsha's comfortably live in conditions others would find desolate, and often tame animals others would consider uncontrollable. You have proficiency in both  Animal Handling and Survival skill.

Previous Versions

Name Date Modified Views Adds Version Actions
8/4/2021 9:25:36 PM
1981
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