Homebrew Scarecrow Species Details
Though more commonly known to keep watch over farms as deterrents to birds and animals, these Scarecrows have been imbued with life. Whether created through magic or the strength of a wayward soul, the spirit holds a faint memory of their past life, and their personality intact if not altered by a magic user.
Scarecrow Traits
Scarecrows share certain racial traits as a result of their corrupt nature.False Appearance
While the scarecrow remains motionless and has not yet been seen moving, it has advantage on Dexterity(Stealth) checks to hide.
Claws
Your claws allow you to use either your Strength or Dexterity when making an unarmed strike for 1d4 + Str/Dex slashing damage.
Scarecrow's Vigil
Scarecrows do not need to eat, drink or sleep during a long rest but rather they enter a state of recovery where they remain motionless and are fully aware of their surroundings as their filling regenerates. During this time their false appearance ability functions as normal.
Ability Score Increase
Your Dexterity score increases by 2, and your Charisma score increases by 1.
Ageless
Scarecrows do not age. However, the materials that makes up their body do degrade. As long as they can replace lost bodily material before they waste away, they are immortal.
Alignment
A Scarecrows alignment can vary widely depending on the nature of the soul before death. They often trend towards evil however.
Size
Scarecrows can be between 3ft and 8 ft tall, depending on how the body is designed. Your size is Small or Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Thanks to your corrupt nature, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Heart of Hay
Scarecrows have immunity to disease, poison damage and the poisoned condition but are vulnerable to fire damage.
Corrupt Construct
You can cast the Faux Crow spell as a 1st-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 3rd level, you can cast the Terrifying Gaze spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells. In addition, due to the corrupted nature of the scarecrow crows and ravens will not willing come within 60 feet of it.
Languages
You can speak, read, and write Common and one language you knew in life.
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Posted Nov 18, 2018Frighten Crows.
Any crows or ravens of CR1 or less within 60 feet of you are automatically frightened of you until they are no longer within this range. This ability has no effect on familiars conjured by the find familiar spell or similar sources.