Homebrew The Maw Species Details
They feed on everything without remorse, to consume is to grow stronger, and nothing is safe from their banquet. Many who encounter a Maw never live to tell the tale yet, there are those who gain their favour through a combination of grit, determination, cunning, obedience or charisma but all who live inevitably perish soon after. be pleased if a Maw has kept you alive for longer than a month but note that it can turn on you in moments notice. Don't fooled by the hulking colossus' appearance ether, The Maw are deceptively well endowed in the field of stealth able to selective kill off an army one by one without make a near peep of a sound.
The Maw Traits
The Maws' talent lies not only in consumption and killing but in a variety of methods of consumption and killing as well.Acid breath
a multi hit acid bomb deals 1d8 of damage per hit and leaves behind a 20ft radius acid bomb that does 1d6 damage on a creatures turn is they fail a dc 16 con saving throw and poisons them causing the to take 1d4 poison damage for 3 turns.
Burrow
The Mav have an innate ability to bury themselves into the ground
Look ma! no hands!
The Maws lack of appendages prevents it from holding any weapons however any weapon it comes in contact with are used in junction with its massive spiked tendrils
The maw hungers....
while burrowed the maw are able to do a pop up quick and stealthy attack enemies
Consuming vision
using its echolocation the maw is able to detect life around you