Homebrew Far-realm Alien Species Details
Physical Description
History
Society
Far Realm Names
Male:
Female:
Ability Score Increase. One ability score of your choice increases by 2, and another of your choice increases by 1.
Age. Usually reaching what would be considered "adulthood" within weeks of hatching, it may live indefinitely if not slain, and they don't seem to age.
Alignment. Far Realm creatures are normally neutral in alignment, tending towards lawfulness or chaos due to personal circumstances rather than nature.
Size. Extra Terrestrial life varies widely in height, build, and even creature type. Your size is either Tiny, Small, Medium or Large.
Speed. Your base walking speed is 30 feet.
Languages. You can speak, read, and write Common and Deep Speech
Extra Terrestrial Metabolism. You, like the Shadowfell are slow to change with your long drawn out metabolism. You do not need to but can eat, drink, breathe or sleep, (although you still gain levels of exhaustion at a normal rate if not rested) and when affected by a potion or poison, the effects take twice as long to leave your system, doubling the duration.
Far-realm Alien Traits
Amorphous Shape shifters of the far realm, made of viscous matterExtra Terrestrial Instincts
You gain proficiency with two of the following skills of your choice: Deception, Insight, Intimidation, and Persuasion.
Ability Score Increase
One ability score of your choice increases by 2, and another of your choice increases by 1.
Far Realm Sight
You can see normally (full color) in dim and dark conditions. You can see in bright light within 20 feet of you. You can't discern color in bright or dim light, only shades of gray.
Amorphous Shapeshift
As an action, you can transform your appearance or revert to your true form. If attempting to imitate an existing creature, you may only duplicate the appearance of a creature that was killed in your creation, or that you know well, such as one of your traveling companions or a shopkeeper you visit often. You revert to your true form if you die.
You decide what you look like, including your height, weight, facial features, the sound of your voice, hair length, sex, and any other distinguishing characteristics. You may form clothes or even weapons, but they give no defensive bonuses and such a weapon counts as an unarmed attack. Your equipment and ability scores do not change with you. Changing shape does not give pigment to your skin, eyes, hair, etc; you are still a creature of shadow. You do not gain any racial traits or abilities of your form (such as Darkvision or the Dragonborn's breath weapon), only cosmetic changes. When you complete a long rest, your current form becomes your true form. If you die, you revert to your true form.