Homebrew Accesian Mimic Species Details

Mimics are shapeshifting predators able to take on the form of inanimate objects to lure creatures to their doom. In dungeons, these cunning creatures most often take the form of doors and chests, having learned that such forms attract a steady stream of prey.

Imitative Predators

Mimics can alter their outward texture to resemble wood, stone, and other basic materials, and they have evolved to assume the appearance of objects that other creatures are likely to come into contact with. A mimic in its altered form is nearly unrecognizable until potential prey blunders into its reach, whereupon the monster sprouts pseudopods and attacks.

When it changes shape, a mimic excretes an adhesive that helps it seize prey and weapons that touch it. The adhesive is absorbed when the mimic assumes its amorphous form and on parts the mimic uses to move itself.

Cunning Hunters

Mimics live and hunt alone, though they occasionally share their feeding grounds with other creatures. Although most mimics have only predatory intelligence, a rare few evolve greater cunning and the ability to carry on conversations in Common or Undercommon. Such mimics might allow safe passage through their domains or provide useful information in exchange for food.

Transformative Ancestry

Due to their transformative abilities, Mimics are the children of Zero The Shapeshifter, God of Trickery.

Accesian Mimic Traits

Your mimic character has the following racial traits.

Ability score increase

Your Dexterity score increases by 2.

Object resistance

You are resistant to acid damage.

Unshakable

You have advantage on dexterity ability checks.

Shapeshifter

The mimic can use its action to polymorph into an object or back into its humanoid form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its original form if it becomes incapacitated.

When transformed into an object, all it's attacks and spells are replaced by the following:

Pseudopod. 1d8 + modifiers bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.

Bite. 1d8 + modifiers piercing damage plus 1d8 acid damage.

Adhesive

The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 10 + DEX). Ability checks made to escape this grapple have disadvantage.

Previous Versions

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8/18/2021 1:49:00 AM
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