Homebrew Rabbitfolk Species Details
- Ability Score Increase. Increase one ability score by 2, and increase a different one by 1. Alternatively, add a bonus of +1 to three separate scores.
- Type. You are a Humanoid.
- Size. You are Medium or Small. You choose the size when you gain this race.
- Speed. Your walking speed is 30 feet.
- Hare-Trigger. You add your proficiency bonus to your initiative rolls.
- Leporine Senses. You have proficiency in the Perception skill.
- Lucky Footwork. When you fail a Dexterity saving throw, you can use your reaction to roll a d4 and add it to the result, potentially turning the failure into a success.
- Rabbit Hop. Once during each of your turns when you walk at least 5 feet, you can hop, rolling a d12 and moving that many feet in a direction of your choice. This extra distance doesn’t cost movement, but you can hop only if your speed isn’t 0.
- Languages. You can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character.
Rabbitfolk Traits
Ability Score Increase. Increase one ability score by 2, and increase a different one by 1. Type. You are a Humanoid. Size. You are Medium. Speed. Your walking speed is 30 feet. Hare-Trigger. You add your proficiency bonus to your initiative rolls. Leporine Senses. You have proficiency in the Perception skill. Lucky Footwork. When you fail a Dexterity saving throw, you can use your reaction to roll a d4 and add it to the result, potentially turning the failure into a success. Rabbit Hop. Once during each of your turns when you walk at least 5 feet, you can hop, rolling a d12 and moving that many feet in a direction of your choice. This extra distance doesn’t cost movement, but you can hop only if your speed isn’t 0. Languages. You can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character.Rabbit Hop
- Rabbit Hop. Once during each of your turns when you walk at least 5 feet, you can hop, rolling a d12 and moving that many feet in a direction of your choice. This extra distance doesn’t cost movement, but you can hop only if your speed isn’t 0.
Ability Score Increase
- Ability Score Increase. Increase one ability score by 2, and increase a different one by 1.
Leporine Senses.
You have proficiency in the Perception skill.
Lucky Footwork.
Lucky Footwork. When you fail a Dexterity saving throw, you can use your reaction to roll a d4 and add it to the result, potentially turning the failure into a success.
Comments