Homebrew Aasimar/Tiefling Hybrid Species Details
A combination of the celestial and infernal bloodlines caused a strange battle inside of the body of the person. It can result in unusual and detrimental issues within them.
Aasimar/Tiefling Hybrid Traits
Hybrids share certain racial traits as a result of their celestial and infernal descent. The features can favor one side of the heritage or the other or can be an equal mix of the two.Ability Score Increase
Your Wisdom score increases by 1, and your Charisma score increases by 2.
Age
Hybrids mature at the same rate as humans but can live up to 140 years.
Alignment
Hybrids are constantly struggling with an inner battle between their celestial and demonic bloodlines. This leads their tendencies to be chaotic but are influenced by the environments they are raised in.
Size
Hybrids are about the same size and build as humans. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Thanks to your dual heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Dual Resistance
You have resistance to fire and radiant damage.
Dual Legacy
You know the [Tooltip Not Found] cantrip. When you reach 3rd level, you can cast the hellish rebuke spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
Languages
You can speak, read, and write Common, Celestial, and Infernal.
Healing Transference
As an action, you can touch a creature and cause it to regain a number of hit points equal to your level by sacrificing your own health. Once you use this trait, you can’t use it again until you finish a long rest.
Flight
Starting at 3rd level, in times of great distress, you can use your reaction to unleash the divine energy within yourself, causing your two luminous, incorporeal wings to sprout from your back.
Your transformation lasts for 1 hour or until you end it as a bonus action. During it, you have a flying speed of 30 feet, and once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra radiant damage equals your level. At the end of the hour, or when the wings are dismissed, you gain a point of exhaustion.
Once you use this trait, you can’t use it again until you finish a long rest.
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