Homebrew Abaddonian Species Details
Originating from the Nine Hells, Abaddonians are a race of devil-esque creatures, who appear almost human. They were banished to Agathys, the final level of the Carceri, after losing a war to their Upper Plane counterparts, the Solars. Over the last several thousand years, they have slowly moved upwards from Agathys, adapting to each harsh environment. The Abaddonians are winged humanoids, with skin that tends to be extreme colors of red, black, and blue.
Abaddonian Traits
The Abaddonians are the most adaptable species in all of the planes. They mutate quickly, and grow strong in different environments.Alignment
Abaddonians are, for the majority evil. They tend to a lawful nature, though their laws favour the strong.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of grey.
Devil's Sight
Magical darkness doesn't impede your Darkvision.
Unnatural Tongue
You can speak many tongues.
Ability Score Increase
The Nine Hells has created the optimum environment to evolve a physically strong body, gifting you with a tough form. +2 in Strength and Constitution.
Wings
You have large, leathery wings that are reminiscent of a bat's wings. They are often two colors, the top and underneath some form of red, black, or blue.
Devils' Soul
Your soul is bound to Hell. Although you can physically travel to other realms your soul remains in Hell. If you are killed in any other realm, your body will reform in Hell. If you are killed in Hell, your soul is also destroyed and as such you are permanently destroyed. Only divine intervention can bring back a devil destroyed in this way.
Your body does not re-form instantly in Hell. The time it takes is decided by your GM based on the death. The less of your body that remains intact the longer it takes to reform. For light damage this could range for hours to days. For moderate damage, weeks up to a month. Heavy damage could require a years worth. Extreme deaths, such as disintegration can require years to re form.
Planar Hopping
After years of dealing with the different planes of the underworld, you are able to travel to cast Instantaneous Plane Teleportation without needing material components.
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