Homebrew FiernaTiefling/WaterGenasi Species Details

 

Chaotic Bloodline

Tieflings are derived from human bloodlines, and in the broadest possible sense, they still look human. Genasi inherit something from both sides of their dual nature. They resemble humans but have unusual skin color (red, green, blue, or gray), and there is something odd about them. The elemental blood flowing through their veins manifests differently in each genasi, often as magical power. However, when mixed, the appearance of the child becomes that much more abstract. Tieflings have large horns that take any of a variety of shapes: some have curling horns like a ram, others have straight and tall horns like a gazelle’s, and some spiral upward like an antelopes’ horns, and when mixed with Genasi blood, their horns change to not only match the color of the child's skin, but can even take on aspects of Genasi hair as well, crackling in flame or whisping in smoke like form. Children of these bloodlines have sharply pointed teeth, and their eyes are solid colors—black, red, white, silver, or gold—with no visible sclera or pupil. Their skin tones cover the full range of colors and textures, normally matching Tiefling in color but Genasi in texture.

FiernaTiefling/WaterGenasi Traits

This bloodline mixes traits from both Genasi and Tiefling genes.

Ability Score Increase

Your Constitution score increases by 1, and your Charisma score increases by 2.

Age

Tieflings mature at the same rate as humans but live a few years longer.

Alignment

Tieflings might not have an innate tendency toward evil, but many of them end up there. Evil or not, an independent nature inclines many tieflings toward a chaotic alignment.

Size

Tieflings are about the same size and build as humans. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Hellish Resistance

You have resistance to fire damage.

Mixed Legacy

You know the shape water cantrip. When you reach 3rd level, you can cast the charm person spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the suggestion spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.

Languages

You can speak, read, and write Common and Infernal.

Amphibious

You can breathe air and water.