Homebrew Failed Ceromorph Species Details

You were partially turned into a mind flayer, but partway through the process of ceremorphosis the tadpole was interrupted or killed. The changes are partially complete, but they subsist with you. Your skin is now rubbery, like a mind flayer. Also, your cranium is a bit larger and your hair has fallen out, and you now have 4 fingers on each hand (including your thumb).

Failed Ceromorph Traits

When you become a Failed Ceromorph, you lose all of your racial traits except for the Ability Score adjustments of your previous race and gain the following benefits:

Ability Score Increase

Your Intelligence score increases by 2, and your Charisma score increases by 1.

Darkvision

You gain darkvision out to a range of 60 feet.

Psionic Magic

You gain the innate ability to cast the following spells psionically: Detect Thoughts and Levitate. You can cast these spells once per day each, with your spell save DC being 8 + your proficiency bonus + your Intelligence modifier.

Magic Resistance

You have advantage on saving throws against magical effects.

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