Homebrew Blood Elf Species Details
Those now known as blood elves were once high elves. The transition came about long ago during the last great war between the Elves and Humans when a Human Kinf turned his attention toward the Elven city of Sin'forel. The King and his army slew more than 90% of the high elven population, devastating their culture and leading to the renaming high elven population that remained to take drastic measures and form an extremely powerful blood pact with an Ancient God, gifting them with enhanced abilities in their time of need and giving themselves the name of Blood Elves. Using Ancient magics, they were also able to convert other High Elves into Blood Elves like themselves until eventually they had enough in their ranks to decimate the Human King's army and his people, leaving no one alive. Afterward, they found that they could not taste their food & drink, and many of them grew emotionless and started to decay and die at an alarming rate. They were cursed, and the only way to prolong their Immortal lives was to feed off the energy of the other mortal races. They found that as long as they did, they could experience emotion and even taste their food & drink. To this day, a Blood Elf is basically legend lost to the ages, and extremely rare and usually isolated. They are known for their beautiful angular faces, Silver or Gold hair, Green Eyes, and more muscular frame than most elves. They are also marked with intricate Silver markings that trace along their veins on their skin, always reminding them of their curse. Other elves that know of them call them Energy Vampires and "The Dishonored Ones".
Blood Elf Traits
Your elf character has a variety of natural abilities, the result of thousands of years of elven refinement.Blood Sight
Blood elves can see invisible beings by focusing on the energy in their immediate area. (30 ft range)
Blood Cursed
Blood Elves are doomed to die at the age of 27 unless they choose to feed on other beings energy, prolonging their lives. Most of them will choose to die at 27 rather than take from another being, as it is excruciating pain for the other party.
Bloodied Body
Blood elves naturally regenerate when they suffer wounds, some even known for regrowing entire limbs as long as they feed. In combat, a Blood Elf will regenerate 1d4 + their CON modifer every turn up to level 5, 1d6 at level 6, 1d8 at level 11, 1d10 at level 14, and 2d8 at level 19
Energy Siphon
Blood Elves can siphon Energy to heal their wounds and restore their spell slots by feeding on other beings. After feeding on another being roll a d8 + CON modifier for health restoration, or roll a d4 for spell slot restoration. Rolling the highest number on either die results in a intoxication effect.
Ability Score Increase
Your Dexterity score increases by 1. Your Strength score Increases by 2, & your Constitution score Increases by 1
Age
Although elves reach physical maturity at about the same age as humans, the elven understanding of adulthood goes beyond physical growth to encompass worldly experience. An elf typically claims adulthood and an adult name around the age of 100 and can live to be 750 years old. For Blood Elves, they are borderline Immortal for as long as they feed on the energy of others. Most of them will choose to die at the age of 27, but some will take up the mantle of Energy Vampire and continue their existence by feeding on energy.
Alignment
Blood Elves are generally cynical and serious when it comes to their outlook on life. They can range from Lawful Good, Lawful Evil, Neutral, and Chaotic Evil if they feed to much.
Size
Elves range from just under 6 feet to about 7 feet tall and have sturdier builds than other Elves builds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Keen Senses
You have proficiency in the Perception skill.
Fey Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Languages
You can speak, read, and write Common , Elvish and Abyssal.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
9/10/2021 3:59:42 AM
|
177
|
28
|
--
|
Coming Soon
|