Homebrew Anthrokavour Species Details

Anthrokavour are a nomadic race that primarily inhabit large swamps and the oceans creating vast networks of tunnels under the surface. Anthrokavour stand on two human legs and lower midsection, from lowest rib up they are covered in large plates with spikes stretching out from their silhouette with one set of large saw like chela at the shoulders and one set of smaller grasping claws midway down the torso, their heads are particularly wide and usually sit just above the shoulders. They are generally very simply creature that live in small clusters but occasionally will venture on their own, they tend to avoid large human and elf settlements as they often are harassed and frowned upon. Their naturally armor due to their shell, as well as the large chela they have make them very good at combat but they can become over whelmed easily due to their slow wits. 

Anthrokavour Traits

Anthrokavour have natural armor and a boost to con and str but -1 to both int and cha

Ability score increase

Anthrokavour are durable and strong but slow witted, Gain +2 Con +1 Str and -1 to Int and Chr.

Natural armor

Due to your plating and many spikes on your upper body, you are ill-suited to wearing most armor. Your shell provides ample protection, however; it gives you a base AC of 18 (your Dexterity modifier doesn’t affect this number). You gain no benefit from wearing armor, but if you are using a shield, you can apply the shield’s bonus as normal.

Survival Instinct

As nomads Anthrokavour have excellent survival skills, You gain proficiency in the Survival skill.

Breathe Underwater

Anthrokavour naturally can breath both above and below the waters surface, You can breathe underwater, your base swim speed if 40

Languages

Anthrokavour can speak read and write in common and merfolk.

Age

Anthrokavour reach adolescents around their 10th years but then grow at a much slower rate reach true adult hood in mid 20s and living as long as 140 years.

Size

Anthrokavour stand between 5-7 feet tall and weighing up to 400 pounds, most of their weight is made up from their shell. your size is medium.

Guillotine

Your Chela are natural weapons allowing unarmed attacks, if you hit them deal slashing damage equal to 1d6 + your str modifier for an unarmed strike. a successful attack will deal an additional 1d4 of poison for 3 rounds.

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