Homebrew Eldritch Bloodline Teifling/Mark of Finding Half-Orc Species Details
- Ability Score Increase. Your Strength, Wisdom, and Charisma score increases by 2, your Constitution and Intelligence score increases by 1.
- Age. Tiefling-Half-orcs mature a little faster than humans, reaching adulthood around age 14. Unlike traditional Ha-orcs, they live a little longer than humans, like their tiefling relatives.
- Alignment. Tiefling-Half-orcs Tieflings might not have an innate tendency toward evil inherit a tendency toward chaos from their orc and tiefling parents and are not strongly inclined toward good. Tiefling-Half-orcs raised among orcs and willing to live out their lives among them are usually evil. Evil or not, an independent nature inclines many tiefling-half-orcs toward a chaotic alignment.
- Size. Tiefling-Half-orcs are somewhat larger and bulkier than humans, and they range from 5 to well over 6 feet tall. Your size is Medium.
- Speed. Your base walking speed is 30 feet.
- Darkvision. Thanks to your orc and infernal blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
- Menacing. You gain proficiency in the Intimidation skill.
- Relentless Endurance. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can't use this feature again until you finish a long rest.
- Hellish Resistance. You have resistance to fire damage.
- Savage Attacks. When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
- Languages. You can speak, read, and write Common, Abyssal, Goblin, Infernal and Orc. Orc is a harsh, grating language with hard consonants. It has no script of its own but is written in the Dwarvish script.
- Hunter's Intuition. Whenever you make a Wisdom (Perception) or a Wisdom (Survival) check, you can roll a d4 and add the number rolled to the total ability check.
- Finder's Magic. You can cast the Hunter's Mark spell with this trait. Starting at 3rd level, you can also cast the Locate Object spell with it. Once you cast either spell with this trait, you can't cast that spell again until you finish a Long Rest. Wisdom is your Spellcasting Ability for these spells.
- Eldritch Legacy. You know the Eldritch Blast cantrip. Once you reach 3rd level, you can cast the Hellish Rebuke spell once as a 2nd-level spell. Once you reach 5th level, you can also cast the Darkness spell once. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.
- Spells of the Mark. If you have the Spellcasting or Pact Magic class feature, the spells on the Mark of Finding Spells table are added to the spell list of your Spellcasting class.
Mark of Finding Spells
| Spell Level | Spell |
|---|---|
| 1st | Faerie Fire, Longstrider |
| 2nd | Locate Animals or Plants, Locate Object |
| 3rd | Clairvoyance, Speak With Plants |
| 4th | Divination, Locate Creature |
| 5th | Commune With Nature |
Eldritch Bloodline Teifling/Mark of Finding Half-Orc Traits
Ability Score Increase. Your Strength, Wisdom, and Charisma score increases by 2, your Constitution and Intelligence score increases by 1.