Homebrew Dragonkin Species Details
The Dragonkin are a race of nimble dragons that evolved into a half human, half dragon race.
The Dragonkin have many traits, some of which are:
Visual Traits -
Dragonkin have wings, scales from their hands to their elbows, and scales from their feet to their knees. They also have horns. Depending on your choice, a dragonkin can also have scales on it's neck.
Age -
A dragonkin can walk at 1 month old, and is matured at 3 years old. They live for up to 300 years.
Size -
Due to their need to be nimble, they have evolved to be a small size. You also have 40 walking speed. Most dragonkin are about 4'2.
Racial Traits -
Draconic Ancestry / Draconic Rage -
Your ancestry allows you to use a special ability, known as draconic rage.
Dragonkin can be 5 different colors, changing their abilities as well.
Red - When Draconic Rage is active, you gain 1d6 fire damage on your next melee attack.
Blue - When Draconic Rage is active, you gain +10 speed. (2 squares)
Purple - When Draconic Rage is used, you may teleport up to 50 feet (10 squares) away.
Green - When Draconic Rage is active, you gain 1d6 Poison damage on your next ranged attack.
Yellow - When Draconic Rage is active, you may attack an enemy within 10ft of you with 2d4 thunder damage.
Wings -
You have a pair of wings, allowing you to fly up to 20 ft.
Soft Scales -
Due to your needs to be nimble, you have a -2 to your constitution modifier. However, when donning armor, you gain a +2 to AC.
Dragonkin Traits
The Dragonkin are very nimble, yet dangerous.Draconic Rage
Your ancestry allows you to use a special ability, known as draconic rage.
Dragonkin can be 5 different colors, changing their abilities as well.
Red - When Draconic Rage is active, you gain 1d6 fire damage on your next melee attack.
Blue - When Draconic Rage is active, you gain +10 speed. (2 squares)
Purple - (more on purple later)
Green - When Draconic Rage is active, you gain 1d6 Poison damage on your next ranged attack.
Yellow - When Draconic Rage is active, you may attack an enemy within 10ft of you with 2d4 thunder damage.
Wings
You have a pair of wings. You can fly 20ft.
Soft Scales
Due to your needs to be nimble, you have a -2 to your constitution modifier. However, when donning armor, you gain a +2 to AC.
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