Homebrew Fae - Ancient Guardians Species Details

Physical Description

Ancient Guardians are a special type of Satyr made by the Fey Gods which rest as stone statues but can awoken in times of need to protect the wild from ancient cataclysmic evils.  Generally, they look similar to humans, with a range of builds and features. But their goatlike horns, pointed ears, and furred lower bodies sharply distinguish them. Satyrs’ solid horns connect to their heads at the base of their skulls, while their legs end in sturdy hooves. Thick fur covers their bodies from the waist down, shorter at the waist and longer below the knees. Short, soft hair grows down their neck and spine, along their shoulders, and on their forearms.  They are the sworn enemies of undead.

Relations

Ancient Guardians are good friends with high elves, wood elves, lizardfolk, cat folk, kitsunes, humans, gnomes, and halflings they despise goblins, devils, vampires, demons, aberrations and are sworn enemies of the undead.

 Religion

The Archfey are the closest thing the fae would deem deities.  They are the celtic deities and other folk figures (Morrigan, Lugh, Epona, and other celtic gods, as well as Old Man Winter) they are gods but maybe not seen as gods outside of the feywild. They are separated into seasonal courts, and within the seasonal courts are minor designations of a fey being Seelie or Unseelie.

Names

Each individual fey has at least ten names apiece (although most have many, many more), stemming from the race's taboo about letting others know their true name. A fey generally changes names once it has made some change in its life, be it a change of occupation, change of mate or incurring the wrath of a more powerful fey. Fey names do not add honorifics or family names, they just choose whatever sounds good.

Sample names: Drannard Shrake, Dyc'li Rach, Nlashia, Leiram, Ahshola Neltex'ix'in Wred

Ancient Guardians Traits

Ancient Guardians are Masters of swords and magic.
Ability Score Increase. Your  Strength score increases by 2, and Your Charisma score increases by 1.
Age The lifespan of most Ancient Guardians can outlast every race including elves, dwarfs, and gnomes range from 18 to 5750 years. Their lifespans being largely linked to their god forged creation.
Alignment They are lawful good by nature.
Size  The Ancient Guardians are the same size as humans which is a medium stature. The males are 5' 11" in height while the females are 5' 6" in height.
 Speed. Your base walking speed is 30 feet.

Chose 2 of the following 3 boons from the ArchFey:

  • Ancient Defender - You gain Martial weapon and Heavy armor proficiency.
  • Revoke Death - As the ArchFey specifically designed you to fight the undead you gain resistance necrotic damage.
  • Fey Ancestry -  You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Languages. You can speak, read, and write elven, common, and one other language of your choice.

Fae - Ancient Guardians Traits

Your Ancient Guardians has a variety of natural abilities, the result of careful creation by the ArchFey.

Ability Score Increase

Your Dexterity score increases by 2.

Age

The lifespan of most Ancient Guardians can outlast every race including elves, dwarfs, and gnomes range from 18 to 5750 years. Their lifespans being largely linked to their ArchFey forged creation.

Alignment

They are normally Chaotic Neutral. 

Size

Size. The Zahkyans are the same size as humans which is a medium stature. The males are 5' 11" in height while the females are 5' 6" in height.

Speed

Your base walking speed is 30 feet.

Languages

You can speak, read, and write Common and Elvish. Elvish is fluid, with subtle intonations and intricate grammar. Elven literature is rich and varied, and their songs and poems are famous among other races. 

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