Homebrew Clockwork Being Species Details

Some clockworks are built as one of many, others are works of art, and some are rickety one of a kind machines but all are built with a soul or souls of some type in them but is buried in the machine so they can serve their creator. Why were you created? By whom? Does your purpose still drive you, or are you seeking a new purpose? Whose soul or souls is buried underneath all this metal?

Clockwork Being Traits

Clockwork beings of inorganic materials, can they find a place amongst the breathing?

Ability Score Increase

Your Constitution score increases by 1

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Heart of Steel

Your creature type is construct instead of humanoid. You don't eat, drink, breathe or sleep, but need to use at least 4 hours tightening bolts and oiling joints and winding your self up to gain the benefits of a long rest and you need to spend one hour of doing this to gain the benefits of a short rest.

Made to Mend

When a creature casts the [spell][mending][spell] cantrip on you, you instead become stable if you are dying.

Inner Gears

You are immune to poison damage, the poisoned condition and diseases.
You have vulnerability to Lightning and Acid damage.

Old Joints and ticking

You have disadvantage on Dexterity (Stealth) checks to move silently

Maker's Mark

Each clockwork is usually built with a specific purpose in mind. Choose two modifications from the following list:

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