Homebrew Ratfolk Species Details
(WIP! Just wanted to get the mechanics/basics for a game not on this site down at the moment and will fill in the rest later!)
Ratfolk Names
Ratfolk tend to not assign names at birth, instead later in life adopting descriptive nicknames (either given by others or self-assigned) relating to their personality, profession, or history. These nicknames are often simple and short: "Lefty" for a Ratfolk that lost their left arm in a fight, "Bubbles" for an alchemist, "Stinky" for a particularly pungent person, etc. As most of these names are just plays on existing adjectives/nouns, many Ratfolk are considered to have two names. Ordinarily these names will be originally coined in Ratskree, but as Ratfolk are almost universally fluent in Common, they may instead opt for the closest translation/approximation of their name. Many Ratfolk are even known to alternately use both, or insist on the Common version as their given name and the Ratskree version as their surname. Ratfolk place no particular importance on gender when assigning names.
Ratfolk Traits
Ratfolk share a number of traits in common with each other.Ability Score Increase
Your Dexterity score increases by 2, and your Constitution score increases by 1.
Age
Ratfolk live quickly, having a lifespan shorter than most races - even humans. They are considered adults by 14 and rarely live past their 50s.
Alignment
Ratfolk have a rather frantic, hurried nature and very few structured societies in the world, thus they tend towards the chaotic. Neutral or even lawful Ratfolk are not unheard of, however. They do not show any particular bent towards good or evil and can be found anywhere on the alignment spectrum.
Size
Ratfolk average just under 3 feet in height and weigh about 35 pounds. Your size is Small.
Speed
Your base walking speed is 25 feet.
Darkvision
Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Scent
Whenever you make an Intelligence (Investigation) or Wisdom (Perception) check involving your sense of smell, you have advantage and are considered proficient in the relevant skill.
Iron Stomach
You have advantage on all saving throws triggered by consuming something.
Clamber
You have a climbing speed of 20 feet.
Underfoot
You can move through the space of any creature that is of a size larger than yours.
Sharpclaw
You are proficient with your unarmed strikes, which deal 1d4 slashing damage on a hit.
Languages
You can speak, read, and write Common and Ratskree. Ratskree is a remarkably difficult language for other races to learn, as not only is it spoken very quickly (a trait often carried over into the race's usage of Common) but also often incorporates head and tail movements for emphasis as well as different pitches of squeaks to convey mood and tone. Uncommon as it is, the written version of the language likewise includes onomatopoeia of such sounds and even formal documents often have illustrations or other scribblings among the text.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
11/24/2018 7:06:20 AM
|
24
|
1
|
0.9
|
Coming Soon
|