Homebrew Toon Kind Species Details
Toonkind
To Be unchanging is to deny the world. Adaptability is the only way to succeed in an ever-shifting land. Stretch past your limits, and squash your assumptions. -The Second of the Frankenalie Principles
Out of The Inkwell
Born on the Ethereal Plane, the Toonkind are a strange and powerful race known for their love of play and creativity. They may come in all different shapes and sizes, and while a large population possess animal-like features, Toonkind appearances can range from nearly human to living kitchen appliances. Their nigh boundless energy inspires them to find entertainment in most any situation; if they cannot find excitement readily they may be compelled to make some of their own, earning them a reputation as troublemakers. Thankfully, their natural charm and great agility help them wheedle their way out of whatever trouble they might make.
Toonkind Traits
Ability Scores - Toonkind have +2 Charisma and +1 Dexterity
Damage - Resistant to Bludgeoning damage, but vulnerable to Acid Damage.
Age - Toonkind reach "Maturity" by the age of 5, but no one has yet confirmed how old they can live to be.
Size - The majority of them stands at 4-5 feet tall, though it is not unheard of for a Toonkind individual to reach 6 ft.
Speed -Your base speed is 30ft.
Languages - Common and Undercommon.
Hammerspace - Due to their less than handy natures, Toonkind have access to a small personal pocket dimension in which they can store personal objects no more than three cubic feet in size. This is fickle magic, however, and may not always grant the return of the object they desire, Players must roll a d100(Percentile) whenever pulling an item out of hammerspace, with a 10 percent chance where they will pull out the wrong item. Repeated attempts will increase chance of failure up to 50 percent difficulty until original item is found.
Paper-Thin Disguise - As Toonkind have increased their interest in other cultures, they have adapted impressive methods of going incognito. Just a wig or a false moustache can do wonders in obscuring their outlandish appearances. Toonkind are proficient in Disguise kit.
Smile Darn Ya - Once per long rest, You can cause a target to laugh uncontrollably(Hideous Laughter), with Charisma for the save DC.
Subraces - There are Three subraces, Rubberhose, Frankenalie, and Warne.
- Rubberhose: Knowing that actions speak louder than words, these Toonkind are proficient in Acrobatics. At level 1, Rubberhoses can cast silent image 3 times per day, using illusion not only to confound foes and rubes, but also as a manner of communication and self expression.
- Frankenalie: With a guiding set of Principles guiding how they conduct themselves around others, these empathetic Toonkind are proficient in Persuasion. At level 1, the Frankenalie can use Speak with Animals three times per day to better engage with the world around them.
- Warne: These clever and cunning Toonkind have a way with words, and are proficient in Deception. At level 1, Warners can cast Expeditious Retreat three times per day in case their schemes go wrong.
Toon Kind Traits
Wacky Fun and crazy times ahead, this will be most of your abilities. Also watch out for acid.Damage
You take more damage form Acid, but Bludgeoning damage doesn't hurt very much.
Languages
You speak both Common and Undercommon.
Smile Darn Ya
Once per long rest you can cast Hideous Laughter
Paper Thin Disguise
You have the ability to put on a disguise that is simple to help fool your foes.
Comments