Homebrew Esprit Magique Species Details

Esprit Magique are a type of Fey that were artificially created by a clan of Elves that had succumb to their arrogance and greed for knowledge, they had made the Esprit Magique by capturing and experimenting on different types of Fey, one such experiment was to fuse Fey and newborn Elves so that they could gain the power of the Fey. Esprit Magique are one of their more successful yet ultimately flawed creations. They have a lifespan far longer than an elves but shorter than a normal Fey and being flawed in such a way that when they die they do not return to the Feywilds.

Esprit Magique Traits

can absorb any attack spell as a reaction and redirect half it's damage back at the caster as a bonus action, once per day can change elemental affinity which changes element resistance, can shoot out a ray of energy that deals current elemental affinity as it's damage type

Ability Score Increase

When determining your character’s ability scores, increase one of those scores by 2 and a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy.

The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You’re free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.

 

Magic Absorption and Redirection

When hit by an attack spell you can use your reaction to absorb it and take half it's damage, can use a bonus action to redirect half the spells damage back at the caster. Can be used 3 times and restores uses after a long rest.

Elemental Affinity Shift

You can change your elemental affinity once per long rest. You have resistance to your current Elemental Affinity.

Elemental Ray

As a bonus action once per short rest,  launch an elemental ray in a 15 ft. cone (DEX DC 14, half damage on success) for 2d6 of your current Elemental Affinity [6th] 3d6, [11th] 4d6, [16th] 5d6

 
/
Short Rest
 

Comments

Posts Quoted:
Reply
Clear All Quotes