Homebrew Fey Goblin Species Details

Fey goblins originate from the hidden realm, a place that few have ever heard of and even fewer believe exist, unlike the other realms the only way to enter or exit the realm is to pass through the void. As such death is a more serious affair, as when people die their souls must travel through the void to get to the afterlife. The few souls that make the journey there won't make it back. Due to this most gods, devils and demons have little to no influence on this realm, only the most powerful can exert any influence here. Even then only beings like goblins are devout enough to follow their commands.

You are a descendant of the Gloom-trodden tribe, a tribe of goblins who made a home for themselves in the caves of the fey forest. After generations of living their they, through interbreeding with fairies and natural absorption of the magics in the air, became infused with the abundant fey magic. Seen as an outcasts from goblin society, the Gloom-trodden have sought to find their place in the world. Many have found service in the houses of the rich, others continue the ways of their ancestors, while some wonder the realm searching for a home.

Fey Characteristics
d8 Characteristic
1 Your wings are like those of a bat.
2 You have shimmering, black markings across your skin.
3 The tips of you ears are rock hard and have black cracks.
4 A dark mist constantly surrounds you.
5 You have a small spectral horn on your forehead.
6 You have three fingers on each hand.
7 You smell musty, almost like a damp cave.
8 A noticeable chill surrounds you.

Fey Goblin Names

In an effort to fit in some fey goblin will take their names from the predominant species where they live, it as been known for this type of fey goblin to change their name multiple times over the course of their life. On the other hand those that follow the 'old traditions' use gobliniod names, and 'those who wander' are called Nim'te literally meaning 'those who wander' or stranger. Nim'te who stay in one place for a long time are sometimes have Ta'tomb, meaning false or wrong, to their name.

Fey Goblin Traits

As a fay goblin, you have the following racial traits.

Alignment

Although fey goblins are classed as neutral, the only ones that are closest to true neutrality are the wanderers.

These wanderers while have a more chaotic leaning will learn and obey the rule of laws they think are just and even act as bounty hunters.

Those that live in the settlements, particularly those that live as servants follow their employers will above all else even to the detriment of their own health, then the rule of law.

The ones who live as normal goblins do are chaotic to the point that it has been known for a group to have three different leaders in a single day or to wipe themselves out.

Age

While fey goblins age age at the same rate as normal goblins, when they reach maturity they stop aging. Then after around three hundred years they age rapidly going from the equivalent of a twenty year old to aging to dust in a matter of months.

Fey Blood

You have advantage on saves against being charmed, and magic can’t put you to sleep.

You also don't need to sleep, but meditate semi-consciously for 4 hours a day. While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Size

You are Small.

As a bonus action you can shrink to 1 inch for 1 minute or untill you use a bonus action to revert to normal size. You can use this action three times per short rest.

Speed

Your walking speed is 30 feet.

Ranged Specialist

You gain;

  • Proficiency in ranged weapons and expertise in perception.
  • Three times a day, as a bonus action, you can create twice your proficiency of ammunition for any weapon you have used.
  • The feat 'weapon storage (ranged)'.
  • The ability to cast instantaneous attack spells through a ranged weapon.

Flight

Because of your wings, you have a flying speed equal to your walking speed. You can’t use this flying speed if you’re wearing medium or heavy armor.

Fey Sight

You are granted the following sight based effects.

Darkvision - You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

When you look at a creature you can detect their alignment as a misty aura; black for evil, grey for neutral, gold for good. The mist's edges will appear ragged for chaotic, solid for lawful and have a gray tinge for neutral.

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