Homebrew Fey-Like Species Details
Insectoid
Fey-Likes look mostly humanoid, except they have antennae, and butterfly or moth wings. They smell with antennae that stick out of the tops of their heads, often sticking out through their hair that gives them a better sense of smell than most humans. The length of the antennae is usually longer than portrayed by the pixel art. Their wings often go the length of the top of their shoulders to halfway down the calves, and the wings can often reach farther to their sides than their arms. The look of the wings varies widely, the color could be almost anything. Fey-Likes breathe through their nose and their backs, they can usually handle about 10 hours of only having access to one method, 8 if they are stressed out or exerting themselves. When it comes to eyesight, fey-likes are fairly limited, they have the same field of view as a normal human which means that the only thing being part insect does for them is allow them to see ultraviolet light and makes their vision a little blurry, they are unable to read writing that is abnormally small or barely legible. If you look closely at the eyes of a fey-like you may be able to see a hexagonal grid pattern. (it is not necessary to explore the concept of being able to see ultraviolet light, but it could be interesting.)
Fey Life
While their lifestyles are similar to humans, there are a few differences. First is the clothing, due to the fact that they have wings and breathe partially through their backs, they are unable to simply wear any normal humanoid clothing. The difference in fey-like clothing is primarily in the torso, the clothing is designed to be put on from the front and fastened to the back, going around the points where the wings stick out of the body. The way it is fastened to the back often depends on the quality, the most common styles are pieces of cloth that are tied together and human belt design. Also, backpacks are largely inconvenient for them, if it covers their backs it becomes harder to breathe, and it is hard to put it on with their wings. They prefer to carry things over their shoulder or strapped to their clothing, backpacks can still be used, they will just carry them differently (likely having one strap over the shoulder and not using the other). Finally, due to their eyesight being blurry and having a better sense of smell, they often consider things beautiful using more senses than just sight.
Value of Trust
Fey-Likes value trust to an extreme extent, they are innately as trusting as a human is innately selfish. This even goes as deep as their body's stress reaction, when they feel threatened, they will naturally try to protect the people they subconsciously consider allies as well as themselves. This trust leads to great cooperation, they accomplish many things together, and when they travel, they almost never do it alone. Similar to human selfishness and their desire for self-preservation, fey-likes are not entirely defined by their trusting nature, it is only part of them, and they are able to, given the right circumstances, stop behaving this way (however, they can not change their body's innate stress reactions). Other than this their personality is as diverse as a human's.
Woodland Homeland
Fey-Likes can handle living in almost any settlement, but they also have their own homes, usually the Forrest. Fey-Like settlements often consist of elevated platforms and huts connected to the trees. They often use human technology with slight changes if necessary, for example, they prefer stools over chairs, and some seats are shaped like semi-circles because of their wings. Usually, fey-likes base their governments and economies on other governments they have seen, often with changes that give more power to individuals. When they live in settlements with other species they often get along with the other races fairly well, however, they are often seen as "clingy", and their reliance on different clothing often proves to be a challenge.
A Spice of Magic
The fey are magical creatures, which, by extension, means that fey-likes are as well. Fey (Laratu) have the ability to move specific substances with their minds, fey-likes, being only partially fey have this in an even more specific way. A fey with water powers could move almost any kind of water with their minds, however, a fey-like would have something more like freshwater powers and wouldn't be able to control the water if the salt content was too high. Another magical ability they have is that if they hold an object to their back for at least 15 minutes (over this time, the color of the object slowly begins to apply more and more), their wings, hair, and antennae will match its color for 7 hours; the origin of this ability is unknown.
Fey-Like Names
Fey-Likes often prefer to have names with some kind of meaning. The parents often think of a word in a language they know that they want to apply to their child, and, if they feel necessary, change it slightly to make it sound more like a name. They may also name their child similar to a specific type of butterfly or moth that the child resembles. A fey-likes relationship with their name could be as simple or complex as you want, they might see their name's meaning as something they strive to express more, or they could be ashamed of it, or they could just not know or care about what it means.
Fey-Like Traits
Due to all of the things mentioned above, you can probably expect what abilities they have.Ability Score Increase
Your Dexterity score increases by 2 and your Wisdom score increases by 1
Age
Fey-Likes age at about the same rate as humans, their lifespan is about two years shorter on average.
Alignment
Due to their cooperative nature, they often tend towards good and lawful, but neutral is not uncommon. Evil and chaotic are not impossible, but they are less likely, and they are often caused by something.
Size
Fey-Likes are often similar in size to humans, except a little slimmer.
Speed
Your base walking speed is 30 feet.
Flight
You have a flying speed of 50 feet. To use this speed, you can’t be wearing medium or heavy armor.
Color Connection
A strange ability of unknown origin, if a fey-like holds an object to their back, the most prominent color of the part of the object making contact will slowly overtake the wings, hair, antennae, and eyes (specifically the iris). It takes 15 minutes for this to fully take effect, if the object is removed preemptively, the effect will be quickly undone. If the full process is accomplished, the color change will last for 7 hours before starting to recede, the color change will be completely removed 15 minutes after that point.
Mold Magic
Due to being part fey (Laratu), fey-likes have the ability to control the movements of a specific thing, however, because they are only part fey, this power is a little weaker and really specific. The object a fey-like can mold can be controlled from up to 60 ft away, and the amount is limited to the size of a 2.5-by-2.5-foot cube. The amount of force you can apply using something you are controlling uses your spellcasting ability (or wisdom if you don't have one) to make a check similar to the difficulty of you trying to do it with your hands. How specific it is up to the DM's discretion, but to provide an idea, here are a few specifications, if you can control tree bark, you can not control the other parts of the tree, if you control wood, you control one type of wood and a few similar types. If you control freshwater, you can also control drinking water, but not water with too high of a salt content, and you can not control ice or steam. The things you can do depend on the type of item you control. Often the most important thing related to what you can do is the state of matter, so that is what will be addressed mainly with a few things for more specific abilities.
Comments
-
View User Profile
-
Send Message
Posted Oct 31, 2021I accidentally put 50 as the flight speed in the list of traits, that would be a bit overpowered, I meant to put 15.