Homebrew AranKari Species Details

They are naturally good at stealth and hiding but they are also adept at surprise attacks and close quarters combat if it comes to it they are also predominantly male with few female members of their race and are able to have inner species relations with any other race however their genes will be the predominant for the child that are born between two separate races

 

AranKari Traits

Two sets of Large wings and one set of talons

Natural weapons

By default his talents can be used as a natural weapon to injure or kill his opponents and he also gets one plus to crit if it is a surprise attack

Open world

Every two turns the character is able to move extreme distances or longer than normal distances by flight in perch on top of buildings or trees ledges or simply land on the ground

Eye for an eye

When they when he is injured are injured they're able to hone in and visually confirm the one that injured them