Homebrew Cyborg Species Details

A cyborg is a mixture of organic and mechanical components creating a result more versatile than the two originals on there own.

Cyborg Traits

Your cyborg character has the following traits. A few of the traits give you a choice; consider how your choice reflects the purpose for which your character was built.

Cybernetic armament

 As a result of your mechanical enhancements you can cast fireball once per long rest and you know the firebolt cantrip. Your spellcasting modifier is constitution for these spells.

Night vision unit

Night vision units allow users to see in darkness as if it was bright light for 120 ft. but only in shades of grey or green.

Integrated armor

You have built in defensive layers which can be improved with armor.

•+1 to AC

•You take an hour to don or remove armor which cannot be forced off while you are still alive

Ability Score Increase

Your strength score increases by 2, and one other ability score of your choice increases by 1.

Age

Cyborgs have approximately double the lifespan of the original creature involved.

Size

Your size is Medium. To set your height and weight randomly, start with rolling a size modifier:

Size modifier = 2d6

Height = 5 feet + 10 inches + your size modifier in inches

Weight in pounds = 270 + (4 × your size modifier)

Speed

Your base walking speed is 40 feet.

Constructed Resilience

You were created to have remarkable fortitude, represented by the following benefits:

  • You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
  • You are immune to disease
  • your need to eat, sleep and breathe are also reduced by 50% as most of your organic components are replaced.

Specialized Design

You gain one skill proficiency and one tool proficiency of your choice.

Languages

You can speak, read, and write Common and one other language of your choice.