Homebrew Foreclaimer Species Details

Age. You reach adulthood at the age of 20 and can live up to 1,400 years if augmented and powered by power crystals. Unaugmented Foreclaimers have a lifespan of around 700 years.

Efficient Metabolism. You are sustained by your power crystal and do not require food or drink. You are also unable to sleep, do not require it to rest, and cannot be put to sleep by magic. To benefit from a long rest, you must spend at least four hours not moving and doing only light activities. You remain conscious and aware of your surroundings during this time. You can also benefit from a short rest in half the time typically required.

Solar Power. Your augmentations and racial benefits only work while powered by a power crystal. If the crystal is removed for longer than 1 day, you lose your Augmentation benefits, Stella’s Blessing, Efficient Metabolism, and any racial ability score increases. In addition, your remaining lifespan is reduced to a maximum of 500 years. One hour after your crystal is removed, you suffer one level of exhaustion. Your unpowered body also rapidly degrades over a period of 30 years, deteriorating your physique and appearance. If you have been continuously powered for at least 500 years and your crystal is removed for longer than 1 year, your remaining lifespan is permanently reduced to a maximum of 100 years, regardless of whether you gain a new power crystal.

Foreclaimer Traits

Foreclaimers have a plethora of abilities, some of which evolved over many years, while others are artificial augmentations they add to their bodies.

Ability Score Increase.

Your Dexterity, Intelligence, and Wisdom scores each increase by 1.

Lack of Empathy

You have disadvantage on all Deception, Insight and Persuasion checks.

Observant

You gain proficiency in the Investigation and Perception skills.

Stella’s Blessing.

 You can cast light at will, using Intelligence as your spellcasting ability. Once you cast the spell, you can’t cast it again via this trait until you finish a short or long rest.

Languages

Languages. You can speak, read, and write Common and Stelkin. Stelkin was the ancient language of Foreclaimers, derived long ago from Elvish. It was a language of harsh precision, with sharp tones and faster pacing. Outsiders who wished to master it needed to learn an entirely new breathing technique, as Foreclaimers avoided taking any unnecessary breaths while speaking.

Augmentation

Adult Foreclaimers may choose to take a single augmentation to assist them in completing their projects more efficiently.