Homebrew Cursed blood dragonborn Species Details
Descendant from the fearsome half dragons, these creatures exhibit an ancestral ferocity unlike the rest of their ilk. Their blood carries a catalyst for transformation that can be both emboldening and terrifying
Cursed blood dragonborn Traits
The blood of your ancestors flows within you. You harness the potential of the dragon.Elemental breath
As an action you can exhale a wave of energy. When you select this race you choose the pattern, line or cone, and the damage type. Poison, force, cold (con save) fire, lightning, acid (dex save). A creature takes 2d6 damage on a failed save and half as much on a success.
DC=8+CON+proficiency
Draconian bloodline
As an action you can unleash the gifts of your ancestors. You choose one of the following traits, which remain active for 1 minute. You can use this feature once per short or long rest.
• hardened scales: increase your AC by 2
• natural weapons: you choose to gain a claw attack, tail attack or a bite attack.
Claw: make a claw attack for 1d8+str slashing damage and make one additional attack as part of the same action.
Tail: make a tail attack as part of your attack action for 1d6 bludgeoning damage.
Bite: make a Bite attack for 1d6 and gain temporary hp equal to the damage plus proficiency.
• dragon wings: you gain a fly speed of 40 ft
• enhanced breath: your breath weapon deals 1 additional damage die and you gain 1 additional use of elemental breath.
Cursed transformation
As an action you can transform into a half dragon. You retain all mental stats and your armor class increases by 2 for the duration of the form.
• wild nature: when you transform, you must make a wisdom saving throw DC= 20- character level to maintain control of this form. On a failed save, you succumb to your animalistic nature, attacking the closest creature to you. If no creatures are within range, you move in a random direction up to your fly speed.
Undying wrath
When you fall to 0 hp you instead begin an unstable transformation. You make the wisdom save to maintain control with disadvantage. You gain a number of temporary hp equal to twice your character level. You continue fighting for 1 minute, after which you return to your base form and remain unconscious but stable. This can occur no more than once per long rest.
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