Homebrew Dragonling Species Details
I was delving deeper into the cave. I knew not what I might find in there, but I knew that I might come out rich. That made it worth the risk. I came into a large grotto, and i saw an egg. Suddenly, it hatched! And from the egg's remains crawled a creature. Like a dragon, but not quite...
Dragonlings are creatures that are similar to dragonborn in that they are descended from dragons. But dragonlings share more with their draconic ancestors in the way they are built and their abilities.
Draconic Creatures
Dragonlings are built much like the dragons they are descended from. They have vibrant scales matching their parentage. They have a sturdy build, standing close to 9 ft. tall and weighing well over 600 pounds.
Dragonling Names
Dragonlings share names with the dragonborn.
Dragonling Traits
Your draconic heritage manifests in a variety of traits you share with dragonborn, but many are wholly unique.Ability Score Increase
Your Strength score increases by 2, and your Charisma score increases by 1.
Age
Dragonlings reach adulthood at about 100 years old, and can live to be about 800.
Alignment
Dragonborn tend to extremes, making a conscious choice for one side or the other in the cosmic war between good and evil (represented by Bahamut and Tiamat, respectively). Most dragonborn are good, but those who side with Tiamat can be terrible villains.
Size
Dragonlings are smaller than regular dragons, standing about 9 feet tall and averaging almost 600 pounds. Your size is Large.
Speed
Your base walking speed is 30 feet. You also have a base flying speed of 50 feet.
Draconic Ancestry
You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.
Draconic Ancestry
| Dragon | Damage Type | Breath Weapon |
|---|---|---|
| Black | Acid | 5 by 30 ft. line (Dex. save) |
| Blue | Lightning | 5 by 30 ft. line (Dex. save) |
| Brass | Fire | 5 by 30 ft. line (Dex. save) |
| Bronze | Lightning | 5 by 30 ft. line (Dex. save) |
| Copper | Acid | 5 by 30 ft. line (Dex. save) |
| Gold | Fire | 15 ft. cone (Dex. save) |
| Green | Poison | 15 ft. cone (Con. save) |
| Red | Fire | 15 ft. cone (Dex. save) |
| Silver | Cold | 15 ft. cone (Con. save) |
| White | Cold | 15 ft. cone (Con. save) |
Breath Weapon
You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.
Damage Resistance
You have resistance to the damage type associated with your draconic ancestry.
Languages
You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.
Superior Darkvision
Due to your draconic heritage, you have superior vision in dark and dim environments. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Draconic Build
You are built similarly to your dragon ancestors. You walk on four legs, so you cannot wield weapons. You also can only wear armor in barding form. If you are willing, a creature of size Medium or smaller can ride on your back.
Draconic Magic
The innate magic flowing through your veins is very strong. You learn the mage hand cantrip. At 3rd level you can cast dragon's breath at will once per long rest. At 5th level you can cast spirit guardians at will once per long rest.
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