Homebrew Fire-born Species Details
“There is only one fire. Every fire is just an aspect of the one flame. "
—Unknown
The Fire Born is a unique creature. They are not really a species, but the returned remains of someone who has sworn themselves to the fire of vengeance. As the spark of vengeance fills them their old body begins to burn from the inside out. This fuels a fire that can keep their body going far beyond that of a mere mortal. They exist on this earth for one purpose, revenge. Some have a simple purpose, but the worst are those were everything came back and a simple plan is not enough. For them, only a complete and through destruction of their enemy can suffuse to return their soul to the hell whence they came.
Living Char
Fire-Born are formed from a blend of organic and inorganic materials. Root-like cords or charred wood and stones fill in for any bones they may have lost, once their own muscles are worn through they often replace them with heat charred leather. Armored like plates form from the charred leather creating a armor shell. Empty eye sockets filled with flame are a common sign of a Fire-Born
Although they were once alive, Fire-born are undead humanoids. Resting and the Medicine skill all provide the same benefits to Fire-Born that they do to other humanoids. However if a Healing spell excludes undead it will not work on a Fire-Born.
If a Fire-Born is knocked unconscious their body disintegrates. Their spirit transfers to any near by flame. From there they can slowly rebuild their body from any charred material. If there body was not destroyed they can build it back and slowly reform it with reinforcements. If no flame is within 1 mile the Fire-born is returned to the realm whence it came. Embers do not count for this purpose.
Fire-born Traits
Your Fire-Born character has the following traits. A few of the traits give you a choice; consider how your choice reflects the purpose for which your character was built.Ability Score Increase
Your Constitution score increases by 2, and one other ability score of your choice increases by 1.
Age
A typical Fire-born can be any age.
Alignment
Most Fire-Born are made for chaos and murder, some are more focused on the task they were born for and can tend to neutrality as they go about their objectives.
Size
Your size is Medium. To set your height and weight randomly, start with rolling a size modifier:
Size modifier = 2d6
Height = 5 feet + 10 inches + your size modifier in inches
Weight in pounds = 270 + (4 × your size modifier)
Speed
Your base walking speed is 30 feet.
Undead Resilience
You were created to have remarkable fortitude, represented by the following benefits:
- You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
- You don’t need to eat, drink, or breathe.
- You are immune to disease.
- You don’t need to sleep, and magic can’t put you to sleep.
- You have Immunity to fire damage, resistance to necrotic damage, non-magical piercing and bludgeoning damage.
- You have vulnerability to Cold damage
Sentry’s Rest
When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal. You must have some sort of flame near you during this period.
Integrated Protection
Your body has built-in defensive layers, which can be enhanced with armor:
- You gain a +1 bonus to Armor Class.
- You can don only armor with which you have proficiency. To don armor other than a shield, you must incorporate it into your body over the course of 1 hour, during which you remain in contact with the armor. To doff armor, you must spend 1 hour removing it. You can rest while donning or doffing armor in this way.
- While you live, the armor incorporated into your body can’t be removed against your will.
Remembered Past
You gain one skill proficiency and one tool proficiency of your choice.
Languages
You can speak, read, and write Common and one other language of your choice.
Body of Char
"Did we kill her?"
"Who knows with that monster?
"Gather up the bodies, we shall cremate them before we move on."
-Unknown, shortly before their untimely death
If a Fire-Born falls unconscious their spirit is transferred into the nearest flame. If there is no flame within 1 mile they are returned to the underworld they climbed out of. Embers do not count for this purpose. A Fire-born may accelerate the flame and consume all nearby burnable material. They may expand the flame at 2.5 feet in one direction per round. They can consume up to (2 lbs ^ round) of burnable material as long as it is available. The Fire-born may create a body from this material. The Fire-born may opt to return to their old body adding their current form's HP to the total. They must touch their old body for this to work. Otherwise they must create a new body from scratch.
Tiny 2lbs 10 ft hp 10
Small 30 lbs 20 ft HP 20
Medium 150 lbs 30 ft hp 30
In this form the Fire-born can cast spells at disadvantage, and attack actions are at disadvantage.
Previous Versions
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10/19/2021 11:15:06 PM
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Coming Soon
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