Homebrew Gargoyle Species Details

Atop many of the buildings in Demaria, you may see winged stone idols perched on overlooks, as if watching the citizens below. These may look like snarling devils or perhaps winged angels, but some... some are Gargoyles. Few have ever seen a gargoyle shed it's shell of stone, and fewer still can claim friendship with one. No-one quite knows where these stone sentinels came from but many are thankful for their presence. Their bodies, carved from the hardiest of stones and marbles, laced with precious metals and gems, are strong and built to last. Their hearts are filled with pride in their duty and loyalty to those they protect.

Stalwart Guardians

With no need for food, water or even sleep, Gargoyles are the perfect protectors. 

Gargoyles will do almost anything to protect those in need, even at risk of themselves. As such they are usually drawn to roost in places that value these beliefs also, such as soup kitchens, homeless shelters, temples and churches. 

This comes at a downside too, for as the tenets that mark these places can change, so to can the ones protecting them. A church taken over by warped and tainted cultists may spawn a Gargoyle who views these murderous cultists as their new wards and oppose the good heroes who come to stop their evil machinations.

Anti-Magic Monoliths

Within Demarias capital lies the Observium, a place where all magic users are sent to learn to control their capabilities. Those sent to guard and protect these young magic users while they studied were guilty of commiting many crimes against those born with natural magic, torturing and often outright murdering them. Gargoyles began to flock to the place and overnight the parapets were filled with watchful stone eyes. The magic folk within the Observiums walls were safe now and forever thankful to the guardians now watching them.

Now, over time, the magic of the Observiums practices have flooded into the Gargoyles and they now bear a natural resistance to magics effects. This has spread to their offspring and now Gargoyles are naturally resistant to all magics.

Gargoyle Names

 Gargoyles do not use names within their own clutches. They usually go with the names they are affectionately given by the humans who know of them or just like the look of them. Some however through time have taken the name of the stone they were carved from, or derivatives thereof. 

Gargoyle Names: Shale, Slate, Limestone, Granite, Basalt, Granite, Obsidian, Marble, Quartz, Peridot, Onyx, Travertine.


Gargoyle Traits

Gargoyles have very common traits that are shared amongst their kind.

Ability Score Increase

Your Strength score increases by 1, and your Constitution score increases by 2.

Age

Gargoyles have lifespans far beyond most races. They enter adulthood at around 18 years old and can then live as long as their natural stone skin remains strong. Some have been noted to live as long as 100,000 years.

Alignment

Gargoyle society values the protection of the citizens under there watch, their duty, over all. This means they can be any alignment and generally fall under the alignment of those they protect, for better...or worse.

Size

Gargoyles are between 4 and 8 feet tall and weigh between 580 and 1160 pounds. Your size is Medium.

Speed

Your base walking speed is 30 feet and you have a flying speed of 10 feet.

Stone Form

You become a statue, reducing your movements speed to zero, making yourself resistant to all types of damage and immune to being knocked back or moved. However, you are unable to take any actions while in this form, speak or move in any way. While in this form you can still see and hear what goes on around you. Staying in this form for a period of 8 hours will grant the benefits of a long rest. 

When taking damage in this form, you must succeed on a concentration check to maintain it or be awoken from this state immediately.

Statuesque Presence

You have proficiency in the stealth skill when in stone form in urban areas.

Powerful Build

You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Guardian Roar

As an action you let loose a roar filled with the magic that has permeated your stone skin. Any enemies within 10ft of you must succeed on a WIS saving throw {{savedc:8+wis+proficiency}}, or immediately make you the target of their actions. At the beginning of their next turn they can attempt the save again. This cannot be used again until after a short rest.

Granite Resilience

Your unarmoured AC is equal to 10+Dexterity+Constitution.

Anti-Magic Monoliths

You have advantage on all spell saving throws and magical effects.

Languages

You can speak, read, and write Common and Gargoyle.

Previous Versions

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