Homebrew Dragon Lord Species Details

A dragon Lord is a Dragon who using magic and time to seas off some of their powers in a item like a ring or amulet that they wear this item bind the dragon to a mortal form and changes them in appearance and weakens them compared to their full fledged forms taking on the appearance of either elves or humans or any of the lesser races with dragon aspects these dragons choose this fate during their long lives to bring a sense of joying and excitement to a otherwise dull life when they are faced with the fact that they will live thousands of years most of them alone. Dragonlords are powerful beings who command some aspects of their full powers but in lesser forms and are able to break the seals after a few thousand years to a dragon lord life needs to be filled with excitement and they see the potential for death a means to an end.

Dragon Lord Traits

Anceint Knowledge- with age comes knowledge and cunning, Might of the old-strength forged from power and force of will, Blood of the Oldstong- the dragons lifeforce and hardiness is nothing to laugh at.

Ability Score Increase

Dragons are hardy beings tho this is diminished for dragon lords they are still a hardy being and tough to kill and Power fuels a dragons action and for a dragon lord this is no different tho they do not get to enjoy the full bliss of their power they still enjoy the ability to do things the other races can not. Dragons are smart and cunning creatures and forget nothing this power may be sealed but it is not lost just diminished

Age

1000-10,000 Years

Size

Large

Speed

50 ft

Powerful flight

Flight: You have a flying speed of 60 feet.

Languages

Common, Draconic, (one of player choice)

Wing Attack

The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 18 Dexterity saving throw or take (6d6 + Str mod) bludgeoning damage and be knocked prone. The dragonlord can then fly up to half its flying speed.

Draconic Ancestry

Greater Dragons Breath: You can use your action to exhale destructive energy. Your Dragon ancestry determines the size, shape, and damage type of the exhalation.

When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your Dragon ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d8 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d8 at 6th level, 4d8 at 11th level, and 5d8 at 16th level.

After you use your breath weapon, you can’t use it again until you complete a short or Long Rest.

You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.

Draconic Ancestry Table

Dragon Damage Type Breath Weapon
Black Acid 5 by 30 ft. line (Dex. save)
Blue Lightning 5 by 30 ft. line (Dex. save)
Brass Fire 5 by 30 ft. line (Dex. save)
Bronze Lightning 5 by 30 ft. line (Dex. save)
Copper Acid 5 by 30 ft. line (Dex. save)
Gold Fire 15 ft. cone (Dex. save)
Green Poison 15 ft. cone (Con. save)
Red Fire 15 ft. cone (Dex. save)
Silver Cold 15 ft. cone (Con. save)
White Cold 15 ft. cone (Con. save)

Frightful Preseance

Each creature of the dragonlord's choice that is within 120 ft. of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragonlord's Frightful Presence for the next 24 hours.

Dragon's Greed

Dragons covet things or people and for lords this is no different a player or DM selects something that the character covets and must have at all cost even at the lives of their party members or themselves this puts some if not all interactions depending on the item or person, and can and most of the time is a huge strain on the Dragonlord's interactions with the world. -2 to saves involving greed item of choice